Undying

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
2,160
Win rate
44.6%
Adjusted WR
42.5%
Pick rate
3.2%
Position in the role
#50 of 127
Score
B59/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 470 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

42 matches · 47.6% win rate · 8.9% of matches
Decay
1
Tombstone
2
Decay
3
Tombstone
4
Decay
5
Flesh Golem
6
Decay
7
Tombstone
8
Tombstone
9
Soul Rip
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+50% Flesh Golem Strength Bonus
Picked 85.5% · Win 57.1%
Main pick
25
Tombstone On Death
Picked 14.5% · Win 54.6%
-2s Decay Cooldown
Picked 88.6% · Win 52.6%
Most picked
20
+4 Tombstone Attacks to Destroy
Picked 11.4% · Win 55.6%
Best win rate
+12 Soul Rip Damage/Heal
Picked 52.2% · Win 48.9%
Main pick
15
+20 Zombie Damage
Picked 47.8% · Win 46.9%
+30 Decay Damage
Picked 92.7% · Win 45.6%
Main pick
10
-15s Tombstone Cooldown
Picked 7.3% · Win 45.1%

By match duration

Up to 35 min50.6%1,676 matches
35 to 50 min48.8%1,761 matches
50 min or more46.8%500 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Gauntlets of Strength45.7%
  • Tango44.8%
  • Iron Branch44.3%
  • Magic Stick46.7%
  • Enchanted Mango46.1%
  • Quelling Blade44.6%
  • Circlet44.4%
  • Faerie Fire42.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer54545.3%2:43
Soul Ring2,38445.6%3:11
Ring of Basilius56845.6%4:28
Magic Wand1,96145.7%4:31
Echo Sabre62551.5%13:56
Consecrated Wraps56643.8%14:31
Perseverance50147.5%19:11
Blink Dagger85153.2%20:36
Soul Booster1,08751.5%21:35
Octarine Core1,03151.9%22:26
Aghanim's Scepter99953.8%27:03
Black King Bar92447.9%29:36

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Soul Ring2,3843:11
0–546%5–1042%
Magic Wand1,9614:31
0–547%5–1044%10–1545%
Soul Booster1,08721:35
10–1567%15–2049%20–2549%25–3055%30–3556%
Octarine Core1,03122:26
15–2052%20–2549%25–3053%30–3559%
Aghanim's Scepter99927:03
15–2048%20–2552%25–3058%30–3553%35–4058%
Black King Bar92429:36
20–2550%25–3051%30–3545%35–4044%40–4556%
Blink Dagger85120:36
10–1552%15–2052%20–2556%25–3051%30–3558%
Echo Sabre62513:56
10–1556%15–2044%
Ring of Basilius5684:28
0–544%5–1047%
Consecrated Wraps56614:31
10–1546%15–2039%20–2557%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.