Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 96 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.7% | 360 matches |
| 35 to 50 min | 45.3% | 464 matches |
| 50 min or more | 48.1% | 106 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.1%
Blood Grenade46.7%
Magic Stick46.0%
Iron Branch45.7%
Sentry Ward45.1%
Faerie Fire46.3%
Enchanted Mango45.0%
Clarity50.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 926 | 46.2% | 5:24 | |
| 156 | 44.9% | 5:33 | |
| 1,304 | 46.0% | 6:09 | |
| 963 | 50.6% | 21:24 | |
| 306 | 52.0% | 22:29 | |
| 418 | 50.7% | 22:59 | |
| 118 | 64.4% | 34:06 |
Best allies
Win rate with each ally (minimum of 1 matches).
Pudge53.0%+7.6 pp134
Dark Willow61.5%+16.2 pp26
Lone Druid69.2%+23.8 pp13
Invoker51.4%+6.0 pp107
Riki66.7%+21.3 pp15
Dawnbreaker54.2%+8.9 pp59
Ogre Magi56.4%+11.0 pp39
Bounty Hunter61.9%+16.5 pp21
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,304 | 6:09 | 0–545%5–1047%10–1545% | |
| 963 | 21:24 | 15–2057%20–2549%25–3044%30–3536% | |
| 926 | 5:24 | 0–547%5–1045%10–1545% | |
| 418 | 22:59 | 15–2047%20–2554%25–3049% | |
| 306 | 22:29 | 15–2054%20–2552%25–3038%30–3556% | |
| 156 | 5:33 | 0–537%5–1051% | |
| 118 | 34:06 | 30–3565%35–4063% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lone Druid78.3%+32.9 pp23
Ember Spirit71.1%+25.7 pp45
Hoodwink60.6%+15.2 pp71
Shadow Fiend65.6%+20.3 pp32
Puck66.7%+21.3 pp24
Treant Protector77.8%+32.4 pp9
Drow Ranger57.1%+11.8 pp56
Primal Beast66.7%+21.3 pp18
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Abaddon0.0%-45.4 pp9
Death Prophet7.7%-37.7 pp13
Sniper17.7%-27.7 pp34
Earth Spirit16.7%-28.7 pp24
Bounty Hunter23.8%-21.6 pp42
Phoenix25.7%-19.7 pp35
Anti-Mage31.5%-13.9 pp73
Undying30.4%-15.0 pp46
The column in pp represents the difference from the hero's overall win rate (45.4%); the last number is the sample size.
