Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 61 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.9% | 229 matches |
| 35 to 50 min | 43.4% | 226 matches |
| 50 min or more | 37.7% | 69 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade43.8%
Tango44.9%
Sentry Ward45.3%
Iron Branch44.0%
Boots of Speed48.7%
Magic Stick44.0%
Wind Lace42.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 409 | 45.5% | 6:22 | |
| 815 | 46.0% | 7:07 | |
| 26 | 57.7% | 19:00 | |
| 677 | 45.9% | 23:46 |
Best allies
Win rate with each ally (minimum of 1 matches).
Doom66.7%+23.0 pp18
Riki75.0%+31.3 pp8
Sven58.6%+14.9 pp29
Outworld Devourer54.4%+10.7 pp46
Slark55.0%+11.3 pp40
Undying70.0%+26.3 pp10
Earthshaker54.1%+10.4 pp37
Beastmaster80.0%+36.3 pp5
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 815 | 7:07 | 0–548%5–1047%10–1541% | |
| 677 | 23:46 | 15–2063%20–2546%25–3038%30–3547% | |
| 409 | 6:22 | 0–547%5–1042%10–1547% | |
| 26 | 19:00 | 15–2058% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend73.3%+29.6 pp15
Clinkz77.8%+34.1 pp9
Hoodwink60.6%+16.9 pp33
Bane75.0%+31.3 pp8
Lifestealer57.6%+13.9 pp33
Crystal Maiden59.3%+15.6 pp27
Anti-Mage54.4%+10.7 pp46
Slark52.8%+9.1 pp53
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Puck9.1%-34.6 pp11
Mirana27.3%-16.4 pp44
Techies26.3%-17.4 pp38
Phantom Lancer29.4%-14.3 pp34
Dawnbreaker30.3%-13.4 pp33
Tusk28.0%-15.7 pp25
Earthshaker34.7%-9.0 pp49
Pudge38.3%-5.4 pp81
The column in pp represents the difference from the hero's overall win rate (43.7%); the last number is the sample size.
