Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 138 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.8% | 1,965 matches |
| 35 to 50 min | 48.8% | 2,231 matches |
| 50 min or more | 52.8% | 617 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.3%
Blood Grenade50.1%
Enchanted Mango50.4%
Sentry Ward51.0%
Magic Stick50.4%
Iron Branch50.2%
Faerie Fire51.6%
Clarity50.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,853 | 51.1% | 4:42 | |
| 561 | 51.3% | 6:04 | |
| 7,085 | 51.2% | 6:16 | |
| 603 | 51.6% | 7:08 | |
| 2,305 | 51.2% | 8:35 | |
| 1,246 | 51.8% | 18:18 | |
| 581 | 61.8% | 19:53 | |
| 7,557 | 55.9% | 23:14 | |
| 4,065 | 49.6% | 23:39 | |
| 1,727 | 50.0% | 24:37 | |
| 4,477 | 60.2% | 33:27 | |
| 3,026 | 66.8% | 36:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sven58.6%+9.1 pp314
Juggernaut56.5%+7.0 pp513
Winter Wyvern61.3%+11.8 pp93
Enigma61.4%+11.9 pp88
Bounty Hunter57.9%+8.4 pp164
Riki59.0%+9.5 pp122
Lifestealer54.9%+5.4 pp359
Pangolier57.5%+8.0 pp127
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7,557 | 23:14 | 10–1561%15–2062%20–2555%25–3052%30–3552%35–4056%40–4538% | |
| 7,085 | 6:16 | 0–551%5–1052%10–1549%15–2053%20–2548% | |
| 4,477 | 33:27 | 20–2574%25–3069%30–3560%35–4056%40–4552%45–5056% | |
| 4,065 | 23:39 | 10–1561%15–2053%20–2547%25–3051%30–3546%35–4044% | |
| 3,026 | 36:42 | 20–2573%25–3074%30–3572%35–4066%40–4563%45–5057%50–5558% | |
| 2,305 | 8:35 | 0–550%5–1052%10–1548%15–2057%20–2548% | |
| 1,853 | 4:42 | 0–550%5–1052%10–1552% | |
| 1,727 | 24:37 | 10–1546%15–2054%20–2553%25–3047%30–3547%35–4043% | |
| 1,246 | 18:18 | 15–2054%20–2546%25–3052% | |
| 603 | 7:08 | 0–561%5–1047%10–1548% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King62.7%+13.2 pp118
Faceless Void62.0%+12.5 pp137
Weaver63.5%+14.0 pp74
Clockwerk64.1%+14.6 pp53
Gyrocopter60.0%+10.5 pp110
Mars59.0%+9.5 pp134
Shadow Fiend59.1%+9.6 pp115
Kez59.1%+9.6 pp115
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma31.9%-17.6 pp116
Leshrac32.8%-16.7 pp67
Juggernaut41.2%-8.3 pp529
Clinkz38.5%-11.0 pp96
Outworld Devourer43.9%-5.6 pp353
Anti-Mage44.6%-5.0 pp431
Spirit Breaker44.6%-4.9 pp435
Shadow Shaman44.4%-5.1 pp302
The column in pp represents the difference from the hero's overall win rate (49.5%); the last number is the sample size.
