Crystal Maiden

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
130
Win rate
45.4%
Adjusted WR
37.1%
Pick rate
0.2%
Position in the role
#93 of 127
Score
D27/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 144 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

4 matches · 75.0% win rate · 2.8% of matches
Frostbite
1
Arcane Aura
2
Frostbite
3
Crystal Nova
4
Frostbite
5
Freezing Field
6
Frostbite
7
Arcane Aura
8
Arcane Aura
9
Arcane Aura
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+1.0s Frostbite Duration
Picked 40.7% · Win 71.4%
Best win rate
25
+300 Crystal Nova Damage
Picked 59.3% · Win 56.9%
Most picked
+?% Glacial Guard Mana Spent To Barrier
Picked 0.0% · Win –
20
+50 Freezing Field Damage
Picked 100.0% · Win 57.1%
Main pick
+100 Frostbite Cast Range
Picked 23.8% · Win 40.0%
15
-4.5s Crystal Nova Cooldown
Picked 76.2% · Win 50.7%
Main pick
+200 Health
Picked 61.7% · Win 41.9%
Most picked
10
+12 Intelligence
Picked 38.3% · Win 50.0%
Best win rate

By match duration

Up to 35 min49.4%1,881 matches
35 to 50 min49.0%2,085 matches
50 min or more52.6%557 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango45.3%
  • Iron Branch46.9%
  • Faerie Fire48.6%
  • Circlet51.4%
  • Mantle of Intelligence54.2%
  • Enchanted Mango40.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand2835.7%3:00
Null Talisman5954.2%3:27
Blink Dagger5646.4%11:31

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman593:27
0–554%
Blink Dagger5611:31
10–1546%
Magic Wand283:00
0–536%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.