Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 52 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.7% | 599 matches |
| 35 to 50 min | 46.7% | 761 matches |
| 50 min or more | 52.4% | 210 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.5%
Blood Grenade50.3%
Circlet51.8%
Iron Branch49.4%
Magic Stick51.1%
Sentry Ward50.9%
Faerie Fire49.4%
Sage's Mask49.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,090 | 49.8% | 4:28 | |
| 1,520 | 49.9% | 5:03 | |
| 425 | 48.7% | 7:08 | |
| 28 | 39.3% | 11:00 | |
| 1,134 | 51.6% | 14:10 | |
| 216 | 61.1% | 18:31 | |
| 56 | 60.7% | 20:36 | |
| 191 | 50.8% | 21:12 | |
| 189 | 62.4% | 21:47 | |
| 141 | 63.1% | 24:58 | |
| 53 | 73.6% | 33:59 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma75.0%+27.6 pp32
Lone Druid68.0%+20.5 pp25
Primal Beast63.4%+16.0 pp41
Razor64.5%+17.1 pp31
Rubick53.5%+6.0 pp159
Ring Master60.5%+13.0 pp43
Juggernaut56.0%+8.5 pp84
Tinker58.3%+10.9 pp48
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,520 | 5:03 | 0–553%5–1048%10–1554% | |
| 1,134 | 14:10 | 5–1050%10–1557%15–2044%20–2562% | |
| 1,090 | 4:28 | 0–549%5–1051%10–1538% | |
| 425 | 7:08 | 0–552%5–1050%10–1541% | |
| 216 | 18:31 | 10–1554%15–2064%20–2558% | |
| 191 | 21:12 | 15–2044%20–2552%25–3050% | |
| 189 | 21:47 | 15–2064%20–2563%25–3061% | |
| 141 | 24:58 | 20–2555%25–3068% | |
| 56 | 20:36 | 15–2069%20–2553% | |
| 53 | 33:59 | 30–3574%35–4073% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend83.8%+36.3 pp37
Timbersaw63.3%+15.9 pp60
Dark Seer64.6%+17.1 pp48
Clockwerk71.4%+24.0 pp21
Drow Ranger58.9%+11.4 pp107
Batrider80.0%+32.6 pp10
Queen of Pain60.9%+13.5 pp64
Lich56.7%+9.2 pp90
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Riki22.6%-24.9 pp31
Outworld Devourer38.1%-9.4 pp126
Huskar30.6%-16.9 pp36
Crystal Maiden36.8%-10.6 pp76
Bounty Hunter36.8%-10.7 pp68
Sven39.5%-8.0 pp109
Shadow Shaman39.8%-7.6 pp103
Legion Commander41.1%-6.4 pp129
The column in pp represents the difference from the hero's overall win rate (47.4%); the last number is the sample size.
