Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 343 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.8% | 2,828 matches |
| 35 to 50 min | 47.6% | 3,209 matches |
| 50 min or more | 49.2% | 843 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.1%
Tango49.1%
Quelling Blade48.7%
Magic Stick49.2%
Faerie Fire49.5%
Circlet49.7%
Gauntlets of Strength49.0%
Slippers of Agility47.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 14,215 | 49.8% | 3:52 | |
| 3,224 | 47.1% | 5:50 | |
| 5,651 | 49.7% | 8:42 | |
| 14,360 | 50.3% | 13:22 | |
| 5,302 | 51.5% | 17:14 | |
| 3,955 | 52.0% | 22:49 | |
| 13,436 | 54.1% | 23:27 | |
| 2,839 | 65.5% | 24:56 | |
| 3,441 | 59.9% | 30:53 | |
| 6,517 | 46.8% | 31:36 | |
| 3,880 | 69.9% | 35:29 | |
| 4,141 | 68.1% | 35:45 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma62.7%+13.6 pp161
Templar Assassin65.3%+16.2 pp49
Pugna59.3%+10.1 pp135
Dragon Knight54.4%+5.2 pp583
Doom55.6%+6.5 pp329
Techies54.3%+5.1 pp518
Lich54.2%+5.1 pp439
Dazzle56.5%+7.3 pp186
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 14,360 | 13:22 | 5–1074%10–1554%15–2037%20–2532%25–3041% | |
| 14,215 | 3:52 | 0–550%5–1050%10–1552%15–2039% | |
| 13,436 | 23:27 | 15–2070%20–2553%25–3045%30–3542%35–4049%40–4547% | |
| 6,517 | 31:36 | 20–2556%25–3050%30–3542%35–4045%40–4545%45–5052%50–5554% | |
| 5,651 | 8:42 | 0–554%5–1051%10–1548%15–2037% | |
| 5,302 | 17:14 | 5–1060%10–1552%15–2046%20–2548%25–3059%30–3552%35–4062% | |
| 4,141 | 35:45 | 20–2577%25–3075%30–3570%35–4065%40–4565%45–5064%50–5554% | |
| 3,955 | 22:49 | 10–1572%15–2061%20–2548%25–3044%30–3551%35–4048% | |
| 3,880 | 35:29 | 20–2589%25–3080%30–3574%35–4066%40–4564%45–5058%50–5572% | |
| 3,441 | 30:53 | 15–2077%20–2565%25–3063%30–3560%35–4051%40–4555%45–5059% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Bristleback68.9%+19.8 pp135
Tidehunter59.0%+9.9 pp556
Shadow Fiend61.5%+12.4 pp169
Jakiro60.6%+11.4 pp175
Warlock60.0%+10.9 pp170
Ember Spirit57.1%+7.9 pp368
Templar Assassin57.7%+8.5 pp163
Witch Doctor54.4%+5.2 pp425
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Naga Siren25.9%-23.2 pp27
Enigma37.1%-12.0 pp140
Bloodseeker37.5%-11.6 pp152
Riki38.5%-10.6 pp174
Grimstroke40.6%-8.6 pp249
Pugna38.5%-10.6 pp122
Invoker43.8%-5.4 pp644
Disruptor42.6%-6.6 pp322
The column in pp represents the difference from the hero's overall win rate (49.1%); the last number is the sample size.
