Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 231 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.7% | 997 matches |
| 35 to 50 min | 51.9% | 967 matches |
| 50 min or more | 49.8% | 235 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.0%
Blood Grenade52.0%
Iron Branch52.1%
Magic Stick51.9%
Sentry Ward52.6%
Faerie Fire52.4%
Enchanted Mango52.9%
Circlet54.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,532 | 52.4% | 5:53 | |
| 645 | 51.0% | 7:01 | |
| 4,475 | 52.8% | 7:03 | |
| 81 | 55.6% | 7:39 | |
| 3,354 | 55.6% | 19:35 | |
| 2,370 | 58.9% | 21:18 | |
| 2,309 | 60.1% | 24:37 | |
| 1,765 | 54.1% | 25:38 | |
| 413 | 51.6% | 26:43 | |
| 1,083 | 61.4% | 29:18 | |
| 610 | 62.9% | 30:57 | |
| 26 | 65.4% | 34:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter72.0%+19.1 pp93
Arc Warden67.9%+15.0 pp53
Outworld Devourer61.2%+8.3 pp178
Spirit Breaker60.7%+7.8 pp140
Necrophos60.0%+7.1 pp140
Witch Doctor66.0%+13.0 pp47
Luna59.1%+6.2 pp159
Rubick58.0%+5.0 pp207
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,532 | 5:53 | 0–552%5–1053%10–1552%15–2056% | |
| 4,475 | 7:03 | 0–556%5–1053%10–1548%15–2053% | |
| 3,354 | 19:35 | 10–1564%15–2059%20–2548%25–3053%30–3559% | |
| 2,370 | 21:18 | 5–1043%10–1556%15–2062%20–2560%25–3057%30–3559%35–4056% | |
| 2,309 | 24:37 | 10–1563%15–2061%20–2564%25–3058%30–3558%35–4051% | |
| 1,765 | 25:38 | 15–2059%20–2556%25–3052%30–3554%35–4044% | |
| 1,083 | 29:18 | 15–2055%20–2566%25–3062%30–3561%35–4061%40–4545% | |
| 645 | 7:01 | 0–545%5–1051%10–1558% | |
| 610 | 30:57 | 20–2561%25–3066%30–3565%35–4060%40–4552% | |
| 413 | 26:43 | 20–2550%25–3050%30–3556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tidehunter64.6%+11.6 pp127
Undying65.1%+12.2 pp109
Lion61.5%+8.5 pp262
Queen of Pain66.3%+13.3 pp80
Lina64.2%+11.2 pp120
Templar Assassin71.1%+18.1 pp38
Drow Ranger62.8%+9.9 pp121
Alchemist76.5%+23.5 pp17
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Luna42.4%-10.5 pp165
Dawnbreaker42.9%-10.1 pp126
Sven45.1%-7.8 pp175
Pudge47.8%-5.2 pp377
Viper40.7%-12.3 pp59
Riki37.1%-15.8 pp35
Earth Spirit43.5%-9.5 pp69
Grimstroke46.6%-6.4 pp116
The column in pp represents the difference from the hero's overall win rate (52.9%); the last number is the sample size.
