Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 449 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.8% | 1,843 matches |
| 35 to 50 min | 47.9% | 2,407 matches |
| 50 min or more | 48.3% | 687 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.1%
Tango48.1%
Faerie Fire48.4%
Observer Ward47.2%
Circlet47.0%
Mantle of Intelligence47.8%
Magic Stick49.3%
Sentry Ward46.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,276 | 48.9% | 3:36 | |
| 9,480 | 48.8% | 4:12 | |
| 2,596 | 47.8% | 5:37 | |
| 11,599 | 49.3% | 14:11 | |
| 10,601 | 51.7% | 22:05 | |
| 9,669 | 54.3% | 23:01 | |
| 9,653 | 54.3% | 23:14 | |
| 5,524 | 57.3% | 25:34 | |
| 2,155 | 51.6% | 27:38 | |
| 5,044 | 50.8% | 30:48 | |
| 2,216 | 63.2% | 33:38 | |
| 1,895 | 64.5% | 37:39 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter61.1%+13.7 pp244
Phantom Lancer56.0%+8.6 pp273
Enigma58.2%+10.8 pp122
Lich54.2%+6.8 pp264
Dark Willow54.3%+6.9 pp243
Dazzle56.3%+8.9 pp128
Medusa63.9%+16.5 pp36
Necrophos54.4%+7.0 pp191
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 11,599 | 14:11 | 5–1057%10–1554%15–2040%20–2548%25–3037% | |
| 10,601 | 22:05 | 10–1553%15–2064%20–2552%25–3038%30–3539%35–4037% | |
| 9,669 | 23:01 | 10–1566%15–2056%20–2557%25–3051%30–3547%35–4049%40–4544% | |
| 9,653 | 23:14 | 10–1566%15–2056%20–2557%25–3051%30–3548%35–4049%40–4545% | |
| 9,480 | 4:12 | 0–550%5–1046%10–1550%15–2059% | |
| 7,276 | 3:36 | 0–550%5–1046% | |
| 5,524 | 25:34 | 10–1553%15–2060%20–2564%25–3053%30–3552%35–4051%40–4561% | |
| 5,044 | 30:48 | 15–2052%20–2557%25–3053%30–3548%35–4050%40–4546%45–5054% | |
| 2,596 | 5:37 | 0–547%5–1048%10–1548%15–2052% | |
| 2,216 | 33:38 | 25–3076%30–3564%35–4057%40–4554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Nature's Prophet63.9%+16.5 pp155
Shadow Fiend62.9%+15.5 pp143
Clockwerk62.3%+14.9 pp69
Centaur Warrunner57.7%+10.3 pp123
Warlock57.7%+10.3 pp111
Monkey King57.4%+10.0 pp115
Zeus53.8%+6.4 pp303
Queen of Pain54.4%+7.0 pp230
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker37.2%-10.2 pp376
Bounty Hunter36.0%-11.4 pp211
Dazzle35.3%-12.1 pp119
Arc Warden36.5%-10.9 pp126
Outworld Devourer40.8%-6.6 pp424
Keeper of the Light38.6%-8.8 pp132
Enigma38.3%-9.1 pp115
Lone Druid36.9%-10.5 pp84
The column in pp represents the difference from the hero's overall win rate (47.4%); the last number is the sample size.
