Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 467 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.1% | 1,749 matches |
| 35 to 50 min | 47.7% | 2,211 matches |
| 50 min or more | 48.3% | 619 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.1%
Tango48.1%
Faerie Fire48.4%
Observer Ward47.2%
Circlet47.0%
Mantle of Intelligence47.8%
Magic Stick49.3%
Sentry Ward46.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,276 | 48.9% | 3:36 | |
| 9,480 | 48.8% | 4:12 | |
| 2,596 | 47.8% | 5:37 | |
| 11,599 | 49.3% | 14:11 | |
| 10,601 | 51.7% | 22:05 | |
| 9,669 | 54.3% | 23:01 | |
| 9,653 | 54.3% | 23:14 | |
| 5,524 | 57.3% | 25:34 | |
| 2,155 | 51.6% | 27:38 | |
| 5,044 | 50.8% | 30:48 | |
| 2,216 | 63.2% | 33:38 | |
| 1,895 | 64.5% | 37:39 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter61.4%+14.3 pp236
Phantom Lancer55.7%+8.6 pp262
Enigma57.8%+10.6 pp116
Lich54.2%+7.0 pp253
Medusa64.7%+17.5 pp34
Spirit Breaker52.1%+4.9 pp386
Dark Willow53.5%+6.3 pp230
Dazzle55.7%+8.6 pp122
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 11,599 | 14:11 | 5–1057%10–1554%15–2040%20–2548%25–3037% | |
| 10,601 | 22:05 | 10–1553%15–2064%20–2552%25–3038%30–3539%35–4037% | |
| 9,669 | 23:01 | 10–1566%15–2056%20–2557%25–3051%30–3547%35–4049%40–4544% | |
| 9,653 | 23:14 | 10–1566%15–2056%20–2557%25–3051%30–3548%35–4049%40–4545% | |
| 9,480 | 4:12 | 0–550%5–1046%10–1550%15–2059% | |
| 7,276 | 3:36 | 0–550%5–1046% | |
| 5,524 | 25:34 | 10–1553%15–2060%20–2564%25–3053%30–3552%35–4051%40–4561% | |
| 5,044 | 30:48 | 15–2052%20–2557%25–3053%30–3548%35–4050%40–4546%45–5054% | |
| 2,596 | 5:37 | 0–547%5–1048%10–1548%15–2052% | |
| 2,216 | 33:38 | 25–3076%30–3564%35–4057%40–4554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Nature's Prophet62.3%+15.2 pp146
Shadow Fiend61.7%+14.5 pp133
Clockwerk61.9%+14.7 pp63
Centaur Warrunner57.8%+10.6 pp116
Queen of Pain55.3%+8.1 pp217
Monkey King57.8%+10.6 pp109
Zeus53.8%+6.6 pp290
Warlock57.4%+10.2 pp108
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker37.6%-9.5 pp356
Bounty Hunter36.4%-10.7 pp203
Outworld Devourer39.6%-7.6 pp404
Dazzle35.9%-11.3 pp117
Enigma37.7%-9.5 pp114
Arc Warden38.3%-8.8 pp120
Winter Wyvern41.8%-5.4 pp261
Keeper of the Light39.2%-8.0 pp120
The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.
