Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 401 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.0% | 1,231 matches |
| 35 to 50 min | 42.1% | 1,422 matches |
| 50 min or more | 45.3% | 305 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.7%
Faerie Fire46.1%
Tango45.7%
Circlet47.1%
Magic Stick41.3%
Magic Wand45.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,913 | 46.8% | 2:37 | |
| 4,606 | 46.2% | 11:41 | |
| 4,510 | 46.7% | 15:59 | |
| 4,313 | 47.0% | 18:32 | |
| 2,573 | 47.7% | 22:47 | |
| 2,570 | 48.1% | 23:12 | |
| 3,307 | 45.2% | 25:48 | |
| 893 | 53.5% | 26:31 | |
| 2,347 | 51.3% | 28:40 | |
| 1,231 | 58.3% | 31:38 | |
| 1,848 | 55.5% | 32:08 | |
| 1,562 | 61.3% | 35:45 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dark Willow56.7%+11.3 pp127
Shadow Shaman54.3%+8.9 pp151
Night Stalker53.1%+7.7 pp147
Marci56.9%+11.6 pp65
Bounty Hunter51.9%+6.5 pp158
Outworld Devourer51.6%+6.2 pp157
Arc Warden60.0%+14.6 pp35
Enigma54.4%+9.1 pp79
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,606 | 11:41 | 5–1061%10–1546%15–2028% | |
| 4,510 | 15:59 | 10–1564%15–2042%20–2534% | |
| 4,313 | 18:32 | 10–1568%15–2052%20–2534%25–3027% | |
| 3,307 | 25:48 | 15–2070%20–2551%25–3043%30–3535%35–4038% | |
| 2,573 | 22:47 | 15–2066%20–2546%25–3038%30–3543% | |
| 2,570 | 23:12 | 15–2067%20–2548%25–3038%30–3542% | |
| 2,347 | 28:40 | 15–2058%20–2564%25–3054%30–3544%35–4039%40–4545% | |
| 1,913 | 2:37 | 0–546%5–1050% | |
| 1,848 | 32:08 | 20–2568%25–3069%30–3555%35–4043%40–4545% | |
| 1,562 | 35:45 | 25–3075%30–3569%35–4059%40–4551%45–5038% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Gyrocopter64.1%+18.8 pp92
Shadow Demon69.7%+24.3 pp33
Templar Assassin59.7%+14.4 pp77
Monkey King58.2%+12.9 pp79
Invoker52.3%+6.9 pp329
Drow Ranger53.6%+8.2 pp168
Disruptor53.2%+7.8 pp173
Warlock56.7%+11.4 pp67
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Medusa16.7%-28.7 pp18
Bounty Hunter33.1%-12.3 pp142
Nyx Assassin35.8%-9.5 pp201
Grimstroke34.8%-10.6 pp138
Enchantress25.0%-20.4 pp28
Lina36.1%-9.2 pp155
Sven37.1%-8.3 pp197
Outworld Devourer38.8%-6.6 pp250
The column in pp represents the difference from the hero's overall win rate (45.4%); the last number is the sample size.
