Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 132 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.3% | 747 matches |
| 35 to 50 min | 44.3% | 797 matches |
| 50 min or more | 47.0% | 200 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.1%
Faerie Fire45.1%
Tango44.9%
Magic Stick43.8%
Circlet46.9%
Quelling Blade45.1%
Magic Wand46.0%
Slippers of Agility49.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,677 | 45.1% | 2:54 | |
| 1,810 | 46.0% | 6:44 | |
| 4,415 | 46.1% | 15:09 | |
| 4,225 | 46.8% | 16:02 | |
| 4,336 | 47.1% | 18:12 | |
| 3,317 | 51.9% | 24:50 | |
| 2,820 | 52.4% | 26:01 | |
| 2,791 | 52.4% | 26:32 | |
| 2,819 | 57.3% | 28:58 | |
| 1,882 | 47.2% | 29:40 | |
| 1,310 | 49.5% | 31:17 | |
| 1,372 | 66.6% | 38:05 |
Best allies
Win rate with each ally (minimum of 1 matches).
Slark65.3%+19.9 pp49
Legion Commander56.4%+11.0 pp126
Lina58.4%+13.0 pp77
Tusk57.5%+12.1 pp73
Rubick51.5%+6.1 pp231
Lich53.8%+8.5 pp104
Dawnbreaker53.2%+7.8 pp109
Dazzle58.5%+13.1 pp41
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,415 | 15:09 | 10–1551%15–2043%20–2528% | |
| 4,336 | 18:12 | 10–1566%15–2052%20–2532%25–3024% | |
| 4,225 | 16:02 | 5–1055%10–1546%15–2051%20–2542%25–3032% | |
| 3,317 | 24:50 | 15–2069%20–2556%25–3046%30–3543%35–4045% | |
| 2,820 | 26:01 | 15–2072%20–2556%25–3050%30–3550%35–4040% | |
| 2,819 | 28:58 | 20–2572%25–3061%30–3549%35–4043%40–4543% | |
| 2,791 | 26:32 | 15–2074%20–2556%25–3050%30–3551%35–4042% | |
| 1,882 | 29:40 | 20–2553%25–3046%30–3549%35–4041%40–4544% | |
| 1,810 | 6:44 | 0–547%5–1046%10–1546% | |
| 1,677 | 2:54 | 0–545%5–1044%10–1550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Bloodseeker81.8%+36.4 pp11
Chaos Knight76.9%+31.5 pp13
Shadow Fiend62.3%+16.9 pp53
Night Stalker57.6%+12.2 pp92
Hoodwink55.7%+10.3 pp115
Sven53.3%+7.9 pp120
Leshrac63.0%+17.6 pp27
Ogre Magi55.1%+9.7 pp78
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spectre23.9%-21.5 pp67
Bane21.1%-24.3 pp19
Shadow Shaman34.7%-10.7 pp95
Dazzle29.0%-16.5 pp38
Lifestealer37.3%-8.1 pp118
Juggernaut38.6%-6.8 pp158
Bounty Hunter35.2%-10.2 pp71
Lich38.1%-7.4 pp113
The column in pp represents the difference from the hero's overall win rate (45.4%); the last number is the sample size.
