Nature's Prophet

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
1,205
Win rate
45.5%
Adjusted WR
42.7%
Pick rate
1.8%
Position in the role
#58 of 127
Score
B55/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 433 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

265 matches · 58.1% win rate · 61.2% of matches
Nature's Call
1
Sprout
2
Nature's Call
3
Teleportation
4
Nature's Call
5
Wrath of Nature
6
Nature's Call
7
Teleportation
8
Teleportation
9
Teleportation
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

Removed Teleportation Cooldown
Picked 73.2% · Win 56.6%
Most picked
25
x3x Treant HP/Damage
Picked 26.8% · Win 65.6%
Best win rate
-20s Wrath of Nature Cooldown
Picked 74.3% · Win 51.7%
Most picked
20
+240 Sprout Damage
Picked 25.7% · Win 55.0%
Best win rate
+50 Treant Movement Speed
Picked 49.4% · Win 49.1%
Best win rate
15
+100 Teleportation Barrier
Picked 50.6% · Win 47.9%
Most picked
-10s Nature's Call Cooldown
Picked 49.0% · Win 46.2%
10
+25 Wrath of Nature Base Damage
Picked 51.0% · Win 47.9%
Main pick

By match duration

Up to 35 min49.2%1,165 matches
35 to 50 min42.5%1,319 matches
50 min or more44.0%282 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.2%
  • Tango45.4%
  • Circlet46.0%
  • Faerie Fire47.0%
  • Observer Ward43.2%
  • Magic Stick51.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand1,04548.6%2:54
Urn of Shadows89647.8%3:32
Spirit Vessel72448.8%9:31
Maelstrom1,37144.0%13:43
Oblivion Staff1,05552.6%15:11
Orchid Malevolence82951.7%15:48
Mjollnir1,16346.5%18:38
Dragon Lance1,29650.6%21:04
Force Staff65854.7%24:05
Bloodthorn26060.8%24:23
Hurricane Pike62755.8%24:44
Black King Bar1,19347.7%26:56

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Maelstrom1,37113:43
5–1064%10–1548%15–2038%20–2522%
Dragon Lance1,29621:04
10–1568%15–2057%20–2546%25–3046%30–3541%
Black King Bar1,19326:56
15–2067%20–2553%25–3046%30–3542%35–4046%
Mjollnir1,16318:38
10–1564%15–2050%20–2538%25–3035%
Oblivion Staff1,05515:11
5–1057%10–1555%15–2045%20–2555%25–3054%
Magic Wand1,0452:54
0–548%5–1050%
Urn of Shadows8963:32
0–549%5–1045%
Orchid Malevolence82915:48
10–1558%15–2050%20–2541%
Spirit Vessel7249:31
5–1054%10–1543%
Force Staff65824:05
15–2063%20–2555%25–3053%30–3549%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.4%); the last number is the sample size.