Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 345 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.2% | 4,559 matches |
| 35 to 50 min | 48.8% | 5,173 matches |
| 50 min or more | 48.4% | 1,375 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade48.3%
Tango48.2%
Sentry Ward49.3%
Enchanted Mango48.1%
Iron Branch49.4%
Wind Lace47.9%
Boots of Speed46.5%
Magic Stick49.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,419 | 49.6% | 4:56 | |
| 6,017 | 50.0% | 7:02 | |
| 2,242 | 48.7% | 8:26 | |
| 2,025 | 48.4% | 8:41 | |
| 10,022 | 52.1% | 19:02 | |
| 3,274 | 52.3% | 23:14 | |
| 2,692 | 48.4% | 24:43 | |
| 1,695 | 55.7% | 28:01 | |
| 1,616 | 56.3% | 30:13 | |
| 2,120 | 64.2% | 31:45 | |
| 1,445 | 57.4% | 33:09 | |
| 2,091 | 58.0% | 35:07 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter58.1%+8.0 pp360
Riki59.5%+9.4 pp222
Shadow Shaman56.6%+6.5 pp481
Pugna58.2%+8.1 pp208
Vengeful Spirit56.1%+6.0 pp351
Venomancer57.3%+7.2 pp206
Invoker53.0%+2.9 pp1,064
Night Stalker54.5%+4.4 pp442
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 10,022 | 19:02 | 5–1056%10–1556%15–2051%20–2550%25–3052%30–3546%35–4052%40–4553% | |
| 6,017 | 7:02 | 0–551%5–1050%10–1549%15–2052%20–2545% | |
| 3,274 | 23:14 | 10–1554%15–2049%20–2552%25–3053%30–3557%35–4053% | |
| 2,692 | 24:43 | 10–1551%15–2051%20–2552%25–3045%30–3542%35–4051%40–4558% | |
| 2,242 | 8:26 | 0–553%5–1048%10–1550%15–2040% | |
| 2,120 | 31:45 | 20–2565%25–3066%30–3563%35–4063%40–4562%45–5068% | |
| 2,091 | 35:07 | 25–3066%30–3557%35–4056%40–4555%45–5054% | |
| 2,025 | 8:41 | 0–555%5–1050%10–1544%15–2045% | |
| 1,695 | 28:01 | 15–2053%20–2557%25–3059%30–3553%35–4052%40–4561% | |
| 1,616 | 30:13 | 15–2049%20–2552%25–3058%30–3556%35–4059%40–4559% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend59.2%+9.1 pp267
Clinkz60.0%+9.9 pp195
Sand King61.5%+11.4 pp130
Kez58.1%+8.0 pp327
Drow Ranger55.6%+5.5 pp572
Warlock57.1%+7.0 pp245
Treant Protector61.7%+11.6 pp81
Rubick53.3%+3.2 pp1,559
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Marci41.0%-9.1 pp312
Enigma40.9%-9.2 pp296
Lycan37.9%-12.2 pp116
Sven44.2%-5.9 pp776
Disruptor44.2%-5.9 pp717
Bounty Hunter44.0%-6.2 pp612
Earth Spirit43.3%-6.8 pp388
Juggernaut45.1%-5.0 pp849
The column in pp represents the difference from the hero's overall win rate (50.1%); the last number is the sample size.
