Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 53 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.4% | 629 matches |
| 35 to 50 min | 48.6% | 774 matches |
| 50 min or more | 48.9% | 227 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.5%
Blood Grenade50.3%
Iron Branch51.6%
Sentry Ward50.7%
Circlet50.4%
Magic Stick51.5%
Faerie Fire51.6%
Enchanted Mango53.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,228 | 50.5% | 4:55 | |
| 225 | 50.7% | 5:16 | |
| 1,507 | 51.0% | 6:41 | |
| 1,202 | 52.5% | 9:06 | |
| 110 | 52.7% | 13:34 | |
| 347 | 64.0% | 16:16 | |
| 988 | 54.4% | 16:40 | |
| 304 | 61.5% | 21:19 | |
| 322 | 46.9% | 23:47 | |
| 314 | 49.7% | 23:57 | |
| 330 | 60.3% | 33:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Shadow Shaman64.6%+15.7 pp65
Visage81.8%+32.9 pp11
Pugna72.7%+23.8 pp22
Invoker58.8%+9.9 pp136
Mars67.7%+18.8 pp31
Bounty Hunter65.8%+16.8 pp38
Pudge56.5%+7.6 pp191
Juggernaut56.9%+7.9 pp167
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,507 | 6:41 | 0–551%5–1052%10–1549% | |
| 1,228 | 4:55 | 0–553%5–1046%10–1552% | |
| 1,202 | 9:06 | 0–546%5–1055%10–1547%15–2065% | |
| 988 | 16:40 | 10–1559%15–2055%20–2546% | |
| 347 | 16:16 | 10–1561%15–2065%20–2567% | |
| 330 | 33:21 | 25–3062%30–3565%35–4054%40–4552% | |
| 322 | 23:47 | 15–2045%20–2548%25–3046% | |
| 314 | 23:57 | 15–2048%20–2555%25–3043%30–3540% | |
| 304 | 21:19 | 15–2061%20–2561%25–3061%30–3565% | |
| 225 | 5:16 | 0–552%5–1050% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ring Master72.5%+23.5 pp40
Zeus59.3%+10.3 pp113
Hoodwink58.3%+9.4 pp120
Clinkz67.9%+18.9 pp28
Slardar62.5%+13.5 pp40
Dark Seer57.5%+8.5 pp80
Centaur Warrunner62.9%+13.9 pp35
Dragon Knight55.3%+6.3 pp114
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Naga Siren0.0%-49.0 pp6
Bounty Hunter39.8%-9.2 pp108
Legion Commander40.9%-8.1 pp137
Dawnbreaker39.4%-9.6 pp94
Tinker36.0%-13.0 pp50
Wraith King38.7%-10.3 pp75
Crystal Maiden41.4%-7.5 pp111
Rubick45.1%-3.9 pp213
The column in pp represents the difference from the hero's overall win rate (49.0%); the last number is the sample size.
