Venomancer

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
975
Win rate
47.1%
Adjusted WR
44.0%
Pick rate
2.0%
Position in the role
#47 of 127
Score
A65/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 64 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

8 matches · 50.0% win rate · 12.5% of matches
Venomous Gale
1
Plague Ward
2
Plague Ward
3
Snakebite
4
Plague Ward
5
Noxious Plague
6
Plague Ward
7
Venomous Gale
8
Venomous Gale
9
Venomous Gale
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Snakebite Undispellable
Picked 23.4% · Win 63.6%
25
2.5x Plague Ward HP/Damage
Picked 76.6% · Win 65.3%
Main pick
+100 Snakebite Initial Damage
Picked 31.7% · Win 57.6%
20
-2s Plague Ward Cooldown
Picked 68.3% · Win 62.0%
Main pick
+? Noxious Plague Spread Radius
Picked 0.0% · Win –
15
+10% Poison Sting Slow
Picked 100.0% · Win 56.1%
Main pick
-5s Venomous Gale CD
Picked 41.6% · Win 50.6%
10
15% Poison Sting Health Regen Reduction
Picked 58.4% · Win 51.3%
Main pick

By match duration

Up to 35 min48.0%344 matches
35 to 50 min47.4%439 matches
50 min or more46.2%143 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango50.5%
  • Blood Grenade50.3%
  • Iron Branch51.6%
  • Sentry Ward50.7%
  • Circlet50.4%
  • Magic Stick51.5%
  • Faerie Fire51.6%
  • Enchanted Mango53.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand1,22850.5%4:55
Infused Raindrops22550.7%5:16
Urn of Shadows1,50751.0%6:41
Ring of Basilius1,20252.5%9:06
Essence Distiller11052.7%13:34
Headdress34764.0%16:16
Spirit Vessel98854.4%16:40
Mekansm30461.5%21:19
Glimmer Cape32246.9%23:47
Force Staff31449.7%23:57
Aghanim's Scepter33060.3%33:21

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Urn of Shadows1,5076:41
0–551%5–1052%10–1549%
Magic Wand1,2284:55
0–553%5–1046%10–1552%
Ring of Basilius1,2029:06
0–546%5–1055%10–1547%15–2065%
Spirit Vessel98816:40
10–1559%15–2055%20–2546%
Headdress34716:16
10–1561%15–2065%20–2567%
Aghanim's Scepter33033:21
25–3062%30–3565%35–4054%40–4552%
Glimmer Cape32223:47
15–2045%20–2548%25–3046%
Force Staff31423:57
15–2048%20–2555%25–3043%30–3540%
Mekansm30421:19
15–2061%20–2561%25–3061%30–3565%
Infused Raindrops2255:16
0–552%5–1050%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.6%); the last number is the sample size.