Warlock

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
2,172
Win rate
50.4%
Adjusted WR
48.3%
Pick rate
3.2%
Position in the role
#23 of 127
Score
S81/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 65 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

13 matches · 38.5% win rate · 20.0% of matches
Shadow Word
1
Fatal Bonds
2
Shadow Word
3
Fatal Bonds
4
Shadow Word
5
Chaotic Offering
6
Shadow Word
7
Fatal Bonds
8
Fatal Bonds
9
T
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Summons a Golem on death
Picked 100.0% · Win 61.6%
Main pick
25
+? Fatal Bonds Targets
Picked 0.0% · Win –
25% Damage Resistance for Chaotic Offering Golems
Picked 64.0% · Win 58.8%
Main pick
20
+=45 Upheaval Damage
Picked 36.0% · Win 55.3%
+8 Upheaval Attack Speed per second on Allies
Picked 86.6% · Win 55.7%
Most picked
15
+150 Shadow Word AoE
Picked 13.4% · Win 55.9%
Best win rate
+4% Fatal Bonds Damage
Picked 74.1% · Win 50.4%
Main pick
10
+50 Upheaval Radius
Picked 26.0% · Win 47.5%

By match duration

Up to 35 min49.2%673 matches
35 to 50 min45.5%809 matches
50 min or more49.5%218 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango48.9%
  • Blood Grenade49.2%
  • Magic Stick49.4%
  • Sentry Ward49.5%
  • Iron Branch50.1%
  • Enchanted Mango47.1%
  • Clarity48.8%
  • Sage's Mask48.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Ring of Basilius3,33049.1%5:04
Magic Wand2,07149.3%6:12
Infused Raindrops48548.7%7:28
Pavise12555.2%15:33
Hand of Midas37247.9%16:35
Solar Crest9053.3%19:57
Glimmer Cape2,30048.6%20:30
Aghanim's Shard52754.8%24:07
Force Staff41350.4%24:10
Aether Lens69451.3%24:36
Aghanim's Scepter1,40358.5%31:45
Refresher Orb38360.8%39:50

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius3,3305:04
0–550%5–1047%10–1555%
Glimmer Cape2,30020:30
10–1556%15–2054%20–2546%25–3040%30–3535%
Magic Wand2,0716:12
0–548%5–1050%10–1550%15–2053%
Aghanim's Scepter1,40331:45
20–2553%25–3062%30–3561%35–4055%40–4551%
Aether Lens69424:36
15–2051%20–2556%25–3050%30–3547%
Aghanim's Shard52724:07
15–2061%20–2553%25–3055%30–3551%
Infused Raindrops4857:28
0–549%5–1048%10–1548%
Force Staff41324:10
15–2060%20–2546%25–3047%30–3560%
Refresher Orb38339:50
30–3563%35–4067%40–4555%45–5056%
Hand of Midas37216:35
10–1556%15–2049%20–2529%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.5%); the last number is the sample size.