Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 79 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.









Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.4% | 636 matches |
| 35 to 50 min | 46.3% | 751 matches |
| 50 min or more | 51.5% | 204 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango0.0%
Enchanted Mango0.0%
Magic Stick0.0%
Faerie Fire0.0%
Blood Grenade0.0%
Quelling Blade0.0%
Clarity0.0%
Sentry Ward0.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Sven61.8%+13.6 pp102
Brewmaster68.8%+20.5 pp32
Riki69.0%+20.8 pp29
Marci64.4%+16.2 pp45
Silencer67.9%+19.7 pp28
Phantom Assassin62.1%+13.9 pp58
Anti-Mage55.2%+7.0 pp154
Crystal Maiden63.2%+15.0 pp38
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Abaddon76.0%+27.8 pp25
Phantom Lancer63.7%+15.5 pp102
Chaos Knight72.0%+23.8 pp25
Terrorblade68.6%+20.4 pp35
Tinker64.4%+16.2 pp45
Skywrath Mage60.8%+12.6 pp74
Dark Seer63.0%+14.8 pp46
Magnus57.6%+9.3 pp106
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Alchemist23.8%-24.4 pp21
Gyrocopter32.0%-16.2 pp50
Timbersaw34.0%-14.2 pp47
Slark40.6%-7.6 pp160
Outworld Devourer39.5%-8.8 pp109
Invoker41.6%-6.6 pp178
Tidehunter39.8%-8.4 pp103
Winter Wyvern39.3%-8.9 pp84
The column in pp represents the difference from the hero's overall win rate (48.2%); the last number is the sample size.
