Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 612 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.2% | 1,558 matches |
| 35 to 50 min | 51.9% | 1,766 matches |
| 50 min or more | 47.0% | 487 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.1%
Blood Grenade52.2%
Iron Branch52.5%
Sentry Ward52.4%
Magic Stick51.3%
Faerie Fire53.0%
Circlet55.0%
Enchanted Mango50.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,206 | 53.3% | 6:36 | |
| 5,813 | 52.2% | 7:16 | |
| 1,410 | 51.3% | 8:00 | |
| 570 | 57.0% | 8:19 | |
| 7,425 | 53.8% | 21:37 | |
| 3,797 | 53.8% | 26:33 | |
| 2,403 | 57.3% | 28:36 | |
| 561 | 63.8% | 31:34 | |
| 672 | 60.9% | 31:52 | |
| 612 | 66.7% | 32:52 | |
| 484 | 66.5% | 35:53 | |
| 587 | 64.7% | 37:48 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit67.0%+14.8 pp94
Enigma65.8%+13.6 pp117
Anti-Mage57.8%+5.6 pp334
Bane78.6%+26.4 pp14
Phantom Lancer57.6%+5.4 pp250
Crystal Maiden61.3%+9.1 pp93
Silencer63.1%+10.9 pp65
Bounty Hunter58.1%+5.9 pp179
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7,425 | 21:37 | 10–1560%15–2061%20–2550%25–3048%30–3548%35–4042% | |
| 6,206 | 6:36 | 0–552%5–1054%10–1554%15–2061%20–2551% | |
| 5,813 | 7:16 | 0–550%5–1053%10–1552%15–2058%20–2569% | |
| 3,797 | 26:33 | 15–2063%20–2558%25–3053%30–3548%35–4047% | |
| 2,403 | 28:36 | 15–2059%20–2558%25–3063%30–3555%35–4052%40–4543% | |
| 1,410 | 8:00 | 0–550%5–1052%10–1552%15–2051% | |
| 672 | 31:52 | 20–2571%25–3060%30–3558%35–4063%40–4561% | |
| 612 | 32:52 | 25–3072%30–3567%35–4063%40–4561% | |
| 587 | 37:48 | 30–3572%35–4062%40–4562%45–5071% | |
| 570 | 8:19 | 0–551%5–1059%10–1558%15–2041% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King67.5%+15.3 pp83
Naga Siren88.9%+36.7 pp9
Terrorblade67.5%+15.3 pp77
Undying62.0%+9.8 pp226
Shadow Fiend64.4%+12.2 pp104
Tiny65.2%+13.0 pp89
Drow Ranger61.5%+9.3 pp205
Lifestealer59.6%+7.4 pp218
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Keeper of the Light39.2%-13.0 pp102
Viper40.0%-12.2 pp100
Phoenix42.7%-9.5 pp150
Grimstroke44.4%-7.8 pp216
Anti-Mage46.5%-5.7 pp394
Dazzle44.2%-8.0 pp163
Bounty Hunter44.9%-7.3 pp185
Pugna41.3%-10.9 pp75
The column in pp represents the difference from the hero's overall win rate (52.2%); the last number is the sample size.
