Viper

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
1,727
Win rate
49.9%
Adjusted WR
47.5%
Pick rate
2.6%
Position in the role
#29 of 127
Score
A76/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 169 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

13 matches · 69.2% win rate · 7.7% of matches
Poison Attack
1
Corrosive Skin
2
Poison Attack
3
Nethertoxin
4
Poison Attack
5
Viper Strike
6
Poison Attack
7
Nethertoxin
8
Nethertoxin
9
Nethertoxin
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

Nethertoxin Radius increases by 25 every 0.5s
Picked 28.9% · Win 60.7%
Best win rate
25
-50%% Viper Strike Mana Cost / Cooldown
Picked 71.1% · Win 59.7%
Most picked
+70 Viper Strike DPS
Picked 69.9% · Win 54.9%
Most picked
20
+0.35 Predator Damage Per Missing Health
Picked 30.1% · Win 55.4%
Best win rate
+20/40 Nethertoxin Min/Max Damage
Picked 40.9% · Win 48.4%
15
+15%% Poison Attack Slow / Damage
Picked 59.1% · Win 53.4%
Main pick
+1s Viper Strike Duration
Picked 73.7% · Win 50.5%
Main pick
10
+15 Corrosive Skin Damage Per Second
Picked 26.3% · Win 48.3%

By match duration

Up to 35 min56.2%803 matches
35 to 50 min46.8%1,093 matches
50 min or more47.0%315 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.9%
  • Tango49.8%
  • Circlet50.4%
  • Faerie Fire51.0%
  • Observer Ward50.4%
  • Slippers of Agility51.3%
  • Enchanted Mango48.5%
  • Magic Stick50.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band1,05451.8%2:02
Null Talisman81951.7%2:19
Bracer97349.6%2:43
Magic Wand2,11151.7%4:29
Blink Dagger77854.9%16:23
Dragon Lance1,89752.7%16:50
Yasha85456.7%19:42
Force Staff1,45553.9%21:59
Hurricane Pike1,43654.5%23:18
Aghanim's Scepter86051.1%23:46
Manta Style67457.3%24:26
Black King Bar1,22549.5%30:01

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand2,1114:29
0–554%5–1049%10–1550%
Dragon Lance1,89716:50
5–1055%10–1558%15–2048%20–2550%25–3054%30–3545%
Force Staff1,45521:59
10–1556%15–2058%20–2554%25–3047%30–3552%35–4048%
Hurricane Pike1,43623:18
15–2060%20–2555%25–3052%30–3547%35–4047%
Black King Bar1,22530:01
20–2558%25–3052%30–3544%35–4047%40–4553%
Wraith Band1,0542:02
0–553%5–1041%
Bracer9732:43
0–550%5–1050%
Aghanim's Scepter86023:46
15–2054%20–2553%25–3049%30–3546%
Yasha85419:42
10–1561%15–2056%20–2555%25–3061%
Null Talisman8192:19
0–553%5–1041%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.2%); the last number is the sample size.