Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 289 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.0% | 2,596 matches |
| 35 to 50 min | 52.4% | 2,815 matches |
| 50 min or more | 47.0% | 647 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch51.9%
Faerie Fire52.7%
Tango50.1%
Circlet50.9%
Magic Stick50.5%
Quelling Blade50.3%
Slippers of Agility49.8%
Magic Wand52.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,575 | 51.6% | 3:08 | |
| 14,944 | 51.8% | 10:07 | |
| 15,933 | 52.1% | 13:55 | |
| 15,576 | 52.6% | 17:41 | |
| 2,971 | 55.5% | 20:15 | |
| 10,448 | 58.3% | 24:28 | |
| 9,818 | 62.4% | 26:57 | |
| 10,411 | 53.8% | 27:47 | |
| 4,803 | 59.8% | 31:19 | |
| 3,712 | 65.5% | 34:17 | |
| 5,235 | 71.5% | 35:53 | |
| 5,060 | 69.8% | 37:09 |
Best allies
Win rate with each ally (minimum of 1 matches).
Night Stalker59.1%+7.5 pp362
Bane64.2%+12.6 pp81
Outworld Devourer57.9%+6.2 pp413
Bounty Hunter58.6%+7.0 pp295
Spirit Breaker56.3%+4.7 pp536
Dark Willow57.7%+6.0 pp300
Nyx Assassin56.7%+5.1 pp397
Techies55.9%+4.3 pp501
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 15,933 | 13:55 | 5–1068%10–1558%15–2041%20–2527% | |
| 15,576 | 17:41 | 10–1575%15–2056%20–2532%25–3026% | |
| 14,944 | 10:07 | 5–1060%10–1547%15–2037% | |
| 10,448 | 24:28 | 15–2067%20–2555%25–3057%30–3552%35–4051%40–4560%45–5057% | |
| 10,411 | 27:47 | 15–2067%20–2558%25–3056%30–3547%35–4048%40–4556% | |
| 9,818 | 26:57 | 15–2093%20–2574%25–3058%30–3553%35–4049%40–4555% | |
| 6,575 | 3:08 | 0–551%5–1052%10–1552%15–2053% | |
| 5,235 | 35:53 | 20–2574%25–3076%30–3579%35–4072%40–4564%45–5056%50–5549% | |
| 5,060 | 37:09 | 25–3087%30–3581%35–4069%40–4560%45–5057%50–5550% | |
| 4,803 | 31:19 | 15–2062%20–2565%25–3065%30–3558%35–4056%40–4550%45–5057% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend65.7%+14.1 pp172
Timbersaw62.1%+10.4 pp224
Undying59.2%+7.5 pp338
Storm Spirit60.5%+8.9 pp162
Puck61.2%+9.6 pp129
Slardar60.7%+9.1 pp140
Clockwerk63.0%+11.3 pp81
Pangolier58.1%+6.5 pp198
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter41.6%-10.0 pp281
Omniknight38.1%-13.5 pp84
Phoenix42.9%-8.7 pp233
Invoker46.3%-5.4 pp683
Outworld Devourer46.1%-5.6 pp445
Lifestealer46.9%-4.7 pp509
Keeper of the Light42.8%-8.9 pp131
Wraith King45.3%-6.3 pp245
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
