Winter Wyvern

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
3,550
Win rate
52.2%
Adjusted WR
50.6%
Pick rate
9.7%
Position in the meta
#20 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 653 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

241 matches · 57.3% win rate · 36.9% of matches
Arctic Burn
1
Cold Embrace
2
Arctic Burn
3
Splinter Blast
4
Arctic Burn
5
Winter's Curse
6
Arctic Burn
7
Arctic Burn
8
Splinter Blast
9
Splinter Blast
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+60 Winter's Curse Attack Speed
Picked 30.8% · Win 0.0%
25
Splinter Blast 1s Stun
Picked 69.2% · Win 66.7%
Main pick
+10% Arctic Burn Slow
Picked 29.4% · Win 62.4%
Best win rate
20
+100 Splinter Blast Damage
Picked 70.6% · Win 62.2%
Most picked
+3s Arctic Burn Debuff Duration
Picked 36.9% · Win 60.3%
Best win rate
15
+175 Splinter Blast Shatter Radius
Picked 63.1% · Win 58.8%
Most picked
+15 Cold Embrace Base Heal Per Second
Picked 100.0% · Win 52.3%
Main pick
10
+35 Damage
Picked 0.0% · Win –

By match duration

Up to 35 min54.3%1,477 matches
35 to 50 min51.5%1,634 matches
50 min or more47.8%439 matches

Starting items

  • Magic Stick100.0%
  • Tango100.0%
  • Blood Grenade88.9%
  • Iron Branch66.7%
  • Faerie Fire66.7%
  • Enchanted Mango33.3%
  • Healing Salve22.2%
  • Circlet11.1%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 116 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Null Talisman10.3%58.3%3:36
Magic Wand72.4%59.5%10:24
Arcane Boots58.6%54.4%10:28
Power Treads14.7%52.9%12:46
Blink Dagger53.4%61.3%17:19
Glimmer Cape11.2%92.3%22:20
Force Staff12.9%73.3%23:47
Witch Blade4.3%60.0%27:11
Meteor Hammer8.6%100.0%–
Infused Raindrops6.0%85.7%–
Hurricane Pike4.3%100.0%–
Essence Distiller2.6%66.7%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (9 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand610:24
5–1025%10–150%15–200%
Blink Dagger417:19
10–15100%15–2050%20–250%
Ring of Basilius47:26
5–1025%
Arcane Boots410:28
5–1050%10–150%
Glimmer Cape222:20
20–25100%
Infused Raindrops212:30
5–100%15–200%
Power Treads112:46
10–150%
Oblivion Staff122:19
20–250%
Null Talisman13:36
0–50%
Force Staff123:47
20–250%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.2%); the last number is the sample size.