Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 298 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.5% | 1,812 matches |
| 35 to 50 min | 49.8% | 2,278 matches |
| 50 min or more | 49.0% | 553 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.4%
Blood Grenade47.7%
Iron Branch47.9%
Magic Stick48.3%
Sentry Ward48.1%
Faerie Fire49.3%
Enchanted Mango46.3%
Circlet47.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 3,397 | 48.3% | 4:48 | |
| 4,284 | 49.1% | 7:00 | |
| 767 | 51.6% | 8:01 | |
| 514 | 48.1% | 16:45 | |
| 3,281 | 53.9% | 22:38 | |
| 1,444 | 49.2% | 24:08 | |
| 1,125 | 51.7% | 25:21 | |
| 489 | 61.6% | 26:02 | |
| 1,434 | 57.2% | 26:42 | |
| 610 | 52.9% | 27:22 | |
| 773 | 61.7% | 30:51 | |
| 787 | 61.9% | 31:16 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter61.0%+13.0 pp159
Spirit Breaker58.3%+10.2 pp297
Sven57.2%+9.2 pp283
Silencer58.6%+10.6 pp145
Muerta63.6%+15.6 pp55
Marci59.8%+11.8 pp97
Juggernaut53.4%+5.4 pp395
Dragon Knight53.2%+5.2 pp419
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,284 | 7:00 | 0–550%5–1049%10–1549%15–2044% | |
| 3,397 | 4:48 | 0–548%5–1048%10–1550%15–2045% | |
| 3,281 | 22:38 | 10–1554%15–2057%20–2554%25–3048%30–3555%35–4060% | |
| 1,444 | 24:08 | 15–2050%20–2551%25–3049%30–3544% | |
| 1,434 | 26:42 | 15–2055%20–2559%25–3057%30–3555%35–4059% | |
| 1,125 | 25:21 | 15–2053%20–2552%25–3053%30–3552%35–4040% | |
| 787 | 31:16 | 20–2569%25–3065%30–3559%35–4058%40–4573% | |
| 773 | 30:51 | 20–2558%25–3065%30–3560%35–4060% | |
| 767 | 8:01 | 0–551%5–1054%10–1547%15–2067% | |
| 610 | 27:22 | 20–2548%25–3054%30–3556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend60.2%+12.1 pp128
Medusa67.7%+19.6 pp34
Sand King62.0%+13.9 pp71
Drow Ranger56.2%+8.2 pp265
Slark54.4%+6.3 pp412
Storm Spirit56.9%+8.9 pp144
Dark Seer55.6%+7.6 pp187
Elder Titan70.0%+22.0 pp20
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ursa35.8%-12.3 pp179
Invoker41.8%-6.3 pp570
Earth Spirit38.5%-9.6 pp169
Kunkka37.4%-10.6 pp115
Lich41.9%-6.1 pp291
Winter Wyvern41.3%-6.7 pp225
Spirit Breaker43.1%-4.9 pp406
Phantom Lancer41.8%-6.3 pp237
The column in pp represents the difference from the hero's overall win rate (48.0%); the last number is the sample size.
