Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 45 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.7% | 367 matches |
| 35 to 50 min | 46.5% | 432 matches |
| 50 min or more | 48.8% | 125 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.1%
Faerie Fire45.3%
Tango43.0%
Magic Stick41.2%
Circlet43.9%
Quelling Blade43.5%
Magic Wand43.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 746 | 43.3% | 2:18 | |
| 1,374 | 46.3% | 4:55 | |
| 440 | 45.9% | 12:53 | |
| 1,992 | 46.5% | 14:17 | |
| 1,668 | 49.4% | 19:43 | |
| 1,522 | 50.5% | 21:03 | |
| 951 | 55.1% | 26:10 | |
| 934 | 55.6% | 26:38 | |
| 1,391 | 48.4% | 28:17 | |
| 910 | 57.8% | 28:26 | |
| 1,187 | 54.7% | 30:26 | |
| 831 | 61.9% | 35:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Snapfire63.6%+17.5 pp55
Spirit Breaker60.7%+14.6 pp89
Outworld Devourer60.8%+14.7 pp51
Storm Spirit68.4%+22.3 pp19
Dark Willow59.1%+13.0 pp44
Razor63.6%+17.5 pp22
Pangolier61.5%+15.4 pp26
Void Spirit63.2%+17.1 pp19
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,992 | 14:17 | 10–1554%15–2037%20–2527% | |
| 1,668 | 19:43 | 15–2057%20–2540%25–3043% | |
| 1,522 | 21:03 | 15–2060%20–2547%25–3038%30–3559% | |
| 1,391 | 28:17 | 20–2556%25–3048%30–3544%35–4049% | |
| 1,374 | 4:55 | 0–549%5–1043%10–1550% | |
| 1,187 | 30:26 | 20–2569%25–3063%30–3552%35–4036%40–4542% | |
| 951 | 26:10 | 15–2061%20–2557%25–3054%30–3554%35–4050% | |
| 934 | 26:38 | 20–2561%25–3051%30–3554%35–4042% | |
| 910 | 28:26 | 15–2050%20–2565%25–3058%30–3555%35–4051% | |
| 831 | 35:00 | 25–3080%30–3571%35–4055%40–4545% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ancient Apparition73.7%+27.6 pp19
Slark60.9%+14.8 pp87
Shadow Fiend70.0%+23.9 pp20
Templar Assassin73.3%+27.2 pp15
Lion56.3%+10.2 pp119
Underlord68.4%+22.3 pp19
Tidehunter57.4%+11.3 pp61
Nature's Prophet64.0%+17.9 pp25
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter26.7%-19.4 pp45
Largo0.0%-46.1 pp5
Grimstroke29.0%-17.2 pp38
Earthshaker33.8%-12.3 pp77
Anti-Mage34.4%-11.7 pp64
Io28.0%-18.1 pp25
Dark Willow35.3%-10.8 pp51
Invoker39.2%-6.9 pp97
The column in pp represents the difference from the hero's overall win rate (46.1%); the last number is the sample size.
