Muerta

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
1,111
Win rate
49.7%
Adjusted WR
46.8%
Pick rate
1.7%
Position in the role
#23 of 127
Score
A79/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 45 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

6 matches · 50.0% win rate · 13.3% of matches
Dead Shot
1
Gunslinger
2
Dead Shot
3
Gunslinger
4
Dead Shot
5
Pierce the Veil
6
Dead Shot
7
Gunslinger
8
Gunslinger
9
The Calling
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+20% Gunslinger chance
Picked 95.2% · Win 58.7%
Main pick
25
2 Dead Shot Charges
Picked 4.8% · Win 55.9%
+2s Pierce the Veil Duration
Picked 97.1% · Win 51.2%
Most picked
20
The Calling summons 2 additional revenants
Picked 2.9% · Win 62.9%
Best win rate
+3.0% Max HP Regen while inside The Calling
Picked 18.6% · Win 43.5%
15
+15 Intelligence
Picked 81.4% · Win 48.7%
Main pick
+300 Dead Shot Cast Range
Picked 10.4% · Win 44.2%
10
+20 Attack Speed
Picked 89.6% · Win 45.7%
Main pick

By match duration

Up to 35 min44.7%367 matches
35 to 50 min46.5%432 matches
50 min or more48.8%125 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch45.1%
  • Faerie Fire45.3%
  • Tango43.0%
  • Magic Stick41.2%
  • Circlet43.9%
  • Quelling Blade43.5%
  • Magic Wand43.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand74643.3%2:18
Falcon Blade1,37446.3%4:55
Mask of Madness44045.9%12:53
Maelstrom1,99246.5%14:17
Mjollnir1,66849.4%19:43
Dragon Lance1,52250.5%21:03
Force Staff95155.1%26:10
Hurricane Pike93455.6%26:38
Black King Bar1,39148.4%28:17
Blink Dagger91057.8%28:26
Crystalys1,18754.7%30:26
Daedalus83161.9%35:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Maelstrom1,99214:17
10–1554%15–2037%20–2527%
Mjollnir1,66819:43
15–2057%20–2540%25–3043%
Dragon Lance1,52221:03
15–2060%20–2547%25–3038%30–3559%
Black King Bar1,39128:17
20–2556%25–3048%30–3544%35–4049%
Falcon Blade1,3744:55
0–549%5–1043%10–1550%
Crystalys1,18730:26
20–2569%25–3063%30–3552%35–4036%40–4542%
Force Staff95126:10
15–2061%20–2557%25–3054%30–3554%35–4050%
Hurricane Pike93426:38
20–2561%25–3051%30–3554%35–4042%
Blink Dagger91028:26
15–2050%20–2565%25–3058%30–3555%35–4051%
Daedalus83135:00
25–3080%30–3571%35–4055%40–4545%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.1%); the last number is the sample size.