Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 61 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.2% | 357 matches |
| 35 to 50 min | 46.2% | 394 matches |
| 50 min or more | 52.6% | 116 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango43.6%
Blood Grenade43.0%
Iron Branch44.7%
Circlet41.0%
Sentry Ward46.4%
Magic Stick44.4%
Faerie Fire44.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 26 | 53.8% | 8:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spirit Breaker64.3%+17.2 pp84
Snapfire64.7%+17.7 pp51
Storm Spirit70.0%+22.9 pp20
Pangolier64.0%+16.9 pp25
Outworld Devourer59.1%+12.0 pp44
Lone Druid83.3%+36.3 pp6
Winter Wyvern59.0%+11.9 pp39
Mirana54.6%+7.5 pp66
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 26 | 8:00 | 5–1054% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ancient Apparition76.5%+29.4 pp17
Slark60.7%+13.7 pp84
Lion59.4%+12.4 pp106
Shadow Fiend70.0%+22.9 pp20
Oracle68.8%+21.7 pp16
Tidehunter57.1%+10.1 pp56
Chen100.0%+52.9 pp3
Winter Wyvern54.2%+7.1 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter27.3%-19.8 pp44
Earthshaker35.8%-11.2 pp67
Anti-Mage35.1%-12.0 pp57
Largo0.0%-47.1 pp4
Io29.2%-17.9 pp24
Invoker40.2%-6.8 pp92
Phantom Lancer35.7%-11.4 pp42
Grimstroke34.3%-12.8 pp35
The column in pp represents the difference from the hero's overall win rate (47.1%); the last number is the sample size.
