Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 555 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.2% | 1,091 matches |
| 35 to 50 min | 52.5% | 1,224 matches |
| 50 min or more | 46.3% | 335 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango53.2%
Iron Branch53.3%
Faerie Fire52.9%
Observer Ward50.8%
Quelling Blade52.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 3,344 | 53.4% | 4:18 | |
| 691 | 54.0% | 5:43 | |
| 3,709 | 53.7% | 6:18 | |
| 3,592 | 53.9% | 12:30 | |
| 2,832 | 57.7% | 20:00 | |
| 2,929 | 55.1% | 24:28 | |
| 1,831 | 63.9% | 27:41 | |
| 1,770 | 64.3% | 27:49 | |
| 500 | 66.6% | 32:17 | |
| 1,587 | 64.6% | 33:01 | |
| 1,159 | 68.3% | 34:28 | |
| 422 | 69.2% | 36:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Mars66.1%+14.5 pp59
Riki70.0%+18.4 pp30
Dragon Knight57.6%+6.1 pp236
Enigma61.7%+10.2 pp81
Spectre59.7%+8.1 pp119
Bounty Hunter59.8%+8.3 pp112
Axe59.2%+7.6 pp120
Spirit Breaker58.0%+6.4 pp157
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,709 | 6:18 | 0–556%5–1054%10–1545% | |
| 3,592 | 12:30 | 5–1066%10–1556%15–2040% | |
| 3,344 | 4:18 | 0–554%5–1053%10–1549% | |
| 2,929 | 24:28 | 15–2071%20–2559%25–3050%30–3544%35–4044% | |
| 2,832 | 20:00 | 10–1571%15–2060%20–2555%25–3051%30–3545% | |
| 1,831 | 27:41 | 15–2074%20–2565%25–3065%30–3559%35–4063%40–4548% | |
| 1,770 | 27:49 | 15–2075%20–2565%25–3066%30–3560%35–4063% | |
| 1,587 | 33:01 | 25–3078%30–3565%35–4057%40–4552% | |
| 1,159 | 34:28 | 25–3077%30–3574%35–4064%40–4558% | |
| 691 | 5:43 | 0–553%5–1054%10–1559% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon87.0%+35.4 pp23
Sniper65.7%+14.2 pp108
Shadow Fiend66.7%+15.1 pp69
Slardar65.8%+14.2 pp76
Drow Ranger62.0%+10.4 pp142
Snapfire60.0%+8.4 pp160
Lina58.9%+7.4 pp168
Bloodseeker73.7%+22.1 pp19
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies44.3%-7.3 pp201
Io41.6%-10.0 pp89
Viper40.6%-11.0 pp69
Luna45.4%-6.2 pp196
Shadow Shaman43.8%-7.8 pp128
Juggernaut46.3%-5.2 pp218
Slark47.1%-4.4 pp244
Primal Beast41.0%-10.6 pp61
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
