Earth Spirit

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
712
Win rate
52.5%
Adjusted WR
48.9%
Pick rate
3.7%
Position in the role
#11 of 126
Score
S89/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 631 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

71 matches · 47.9% win rate · 11.3% of matches
Boulder Smash
1
Geomagnetic Grip
2
Boulder Smash
3
Geomagnetic Grip
4
Boulder Smash
5
Magnetize
6
Rolling Boulder
7
Boulder Smash
8
Geomagnetic Grip
9
Geomagnetic Grip
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

Earth Spirit Magnetizes himself
Picked 82.5% · Win 63.4%
Main pick
25
+200 Geomagnetic Grip Remnant Damage
Picked 17.5% · Win 61.3%
+35 Magnetize Damage Per Second
Picked 96.3% · Win 60.3%
Most picked
20
+250% Rolling Boulder Damage from Strength
Picked 3.7% · Win 71.7%
Best win rate
+?s Rolling Boulder Stun Duration
Picked 0.0% · Win –
15
+80 Boulder Smash Damage
Picked 100.0% · Win 56.2%
Main pick
-2.0s Boulder Smash Cooldown
Picked 11.1% · Win 45.9%
10
+150 Rolling Boulder Distance
Picked 88.9% · Win 54.4%
Main pick

By match duration

Up to 35 min52.6%652 matches
35 to 50 min52.8%619 matches
50 min or more46.0%163 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango53.2%
  • Iron Branch53.3%
  • Faerie Fire52.9%
  • Observer Ward50.8%
  • Quelling Blade52.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand3,34453.4%4:18
Infused Raindrops69154.0%5:43
Urn of Shadows3,70953.7%6:18
Spirit Vessel3,59253.9%12:30
Kaya2,83257.7%20:00
Black King Bar2,92955.1%24:28
Sange1,83163.9%27:41
Kaya and Sange1,77064.3%27:49
Veil of Discord50066.6%32:17
Shiva's Guard1,58764.6%33:01
Soul Booster1,15968.3%34:28
Bloodstone42269.2%36:29

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Urn of Shadows3,7096:18
0–556%5–1054%10–1545%
Spirit Vessel3,59212:30
5–1066%10–1556%15–2040%
Magic Wand3,3444:18
0–554%5–1053%10–1549%
Black King Bar2,92924:28
15–2071%20–2559%25–3050%30–3544%35–4044%
Kaya2,83220:00
10–1571%15–2060%20–2555%25–3051%30–3545%
Sange1,83127:41
15–2074%20–2565%25–3065%30–3559%35–4063%40–4548%
Kaya and Sange1,77027:49
15–2075%20–2565%25–3066%30–3560%35–4063%
Shiva's Guard1,58733:01
25–3078%30–3565%35–4057%40–4552%
Soul Booster1,15934:28
25–3077%30–3574%35–4064%40–4558%
Infused Raindrops6915:43
0–553%5–1054%10–1559%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.8%); the last number is the sample size.