Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 610 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.0% | 414 matches |
| 35 to 50 min | 53.4% | 550 matches |
| 50 min or more | 46.1% | 141 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango53.2%
Iron Branch53.3%
Faerie Fire52.9%
Observer Ward50.8%
Quelling Blade52.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 3,344 | 53.4% | 4:18 | |
| 691 | 54.0% | 5:43 | |
| 3,709 | 53.7% | 6:18 | |
| 3,592 | 53.9% | 12:30 | |
| 2,832 | 57.7% | 20:00 | |
| 2,929 | 55.1% | 24:28 | |
| 1,831 | 63.9% | 27:41 | |
| 1,770 | 64.3% | 27:49 | |
| 500 | 66.6% | 32:17 | |
| 1,587 | 64.6% | 33:01 | |
| 1,159 | 68.3% | 34:28 | |
| 422 | 69.2% | 36:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Mars65.5%+13.9 pp58
Spectre61.4%+9.8 pp114
Enigma62.8%+11.2 pp78
Dragon Knight57.7%+6.1 pp234
Bounty Hunter60.4%+8.8 pp111
Omniknight69.0%+17.4 pp29
Riki69.0%+17.4 pp29
Spirit Breaker58.2%+6.6 pp153
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,709 | 6:18 | 0–556%5–1054%10–1545% | |
| 3,592 | 12:30 | 5–1066%10–1556%15–2040% | |
| 3,344 | 4:18 | 0–554%5–1053%10–1549% | |
| 2,929 | 24:28 | 15–2071%20–2559%25–3050%30–3544%35–4044% | |
| 2,832 | 20:00 | 10–1571%15–2060%20–2555%25–3051%30–3545% | |
| 1,831 | 27:41 | 15–2074%20–2565%25–3065%30–3559%35–4063%40–4548% | |
| 1,770 | 27:49 | 15–2075%20–2565%25–3066%30–3560%35–4063% | |
| 1,587 | 33:01 | 25–3078%30–3565%35–4057%40–4552% | |
| 1,159 | 34:28 | 25–3077%30–3574%35–4064%40–4558% | |
| 691 | 5:43 | 0–553%5–1054%10–1559% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon85.7%+34.1 pp21
Slardar67.6%+16.0 pp74
Sniper64.1%+12.5 pp103
Drow Ranger62.6%+11.0 pp139
Shadow Fiend65.6%+14.0 pp64
Snapfire59.6%+8.0 pp151
Pudge56.5%+4.9 pp368
Lina58.9%+7.3 pp163
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Leshrac34.2%-17.4 pp38
Techies43.2%-8.4 pp192
Io40.2%-11.4 pp87
Viper39.1%-12.5 pp64
Shadow Shaman43.1%-8.5 pp123
Luna45.4%-6.2 pp185
Juggernaut46.2%-5.4 pp212
Wraith King44.0%-7.6 pp100
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
