Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 346 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.5% | 894 matches |
| 35 to 50 min | 46.4% | 992 matches |
| 50 min or more | 45.4% | 260 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.8%
Quelling Blade44.9%
Tango45.0%
Magic Stick46.0%
Gauntlets of Strength42.4%
Faerie Fire46.2%
Circlet46.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 298 | 48.7% | 1:46 | |
| 296 | 40.5% | 1:58 | |
| 1,486 | 44.8% | 3:03 | |
| 2,467 | 46.1% | 12:21 | |
| 1,621 | 49.0% | 18:24 | |
| 1,834 | 46.1% | 18:38 | |
| 316 | 54.1% | 20:13 | |
| 1,335 | 50.0% | 24:16 | |
| 1,487 | 55.8% | 27:51 | |
| 1,454 | 49.9% | 27:52 | |
| 1,357 | 45.5% | 28:36 | |
| 1,121 | 54.7% | 32:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker57.8%+12.3 pp109
Enigma57.1%+11.7 pp63
Tinker56.9%+11.4 pp58
Tusk55.4%+9.9 pp74
Mirana52.0%+6.5 pp127
Dark Seer55.7%+10.3 pp61
Ring Master56.9%+11.4 pp51
Sven53.5%+8.0 pp86
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,467 | 12:21 | 5–1067%10–1548%15–2024% | |
| 1,834 | 18:38 | 10–1581%15–2051%20–2535%25–3035% | |
| 1,621 | 18:24 | 10–1563%15–2050%20–2543%25–3041% | |
| 1,487 | 27:51 | 15–2066%20–2564%25–3057%30–3550%35–4042%40–4539% | |
| 1,486 | 3:03 | 0–544%5–1048% | |
| 1,454 | 27:52 | 15–2051%20–2552%25–3055%30–3547%35–4035% | |
| 1,357 | 28:36 | 20–2554%25–3049%30–3538%35–4037% | |
| 1,335 | 24:16 | 15–2070%20–2551%25–3041%30–3550%35–4042% | |
| 1,121 | 32:42 | 20–2569%25–3066%30–3558%35–4044%40–4538% | |
| 316 | 20:13 | 15–2056%20–2553% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Gyrocopter62.5%+17.0 pp48
Nature's Prophet57.5%+12.0 pp87
Centaur Warrunner60.4%+14.9 pp48
Tidehunter54.8%+9.4 pp124
Shadow Fiend58.2%+12.7 pp55
Windranger51.2%+5.7 pp217
Snapfire52.6%+7.1 pp135
Mars55.4%+9.9 pp74
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Seer29.3%-16.2 pp75
Lifestealer35.0%-10.5 pp197
Outworld Devourer34.4%-11.1 pp157
Dawnbreaker36.1%-9.4 pp119
Winter Wyvern35.2%-10.3 pp91
Beastmaster25.0%-20.5 pp20
Legion Commander37.9%-7.6 pp116
Enigma34.0%-11.5 pp53
The column in pp represents the difference from the hero's overall win rate (45.5%); the last number is the sample size.
