Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 433 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.2% | 1,165 matches |
| 35 to 50 min | 42.5% | 1,319 matches |
| 50 min or more | 44.0% | 282 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango44.7%
Blood Grenade45.5%
Iron Branch44.9%
Circlet46.5%
Sentry Ward47.0%
Faerie Fire40.5%
Magic Stick43.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 247 | 48.2% | 3:53 | |
| 480 | 42.7% | 4:54 | |
| 305 | 47.5% | 13:07 | |
| 118 | 45.8% | 16:41 | |
| 103 | 42.7% | 19:43 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dark Willow56.5%+11.0 pp124
Shadow Shaman54.8%+9.4 pp146
Bounty Hunter53.6%+8.1 pp155
Night Stalker52.6%+7.1 pp135
Marci56.5%+11.0 pp62
Arc Warden60.0%+14.6 pp35
Dazzle54.2%+8.8 pp83
Pudge48.9%+3.4 pp309
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 480 | 4:54 | 0–541%5–1044% | |
| 305 | 13:07 | 10–1546%15–2052% | |
| 247 | 3:53 | 0–551%5–1044% | |
| 118 | 16:41 | 10–1536%15–2048%20–2552% | |
| 103 | 19:43 | 15–2035%20–2546% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Gyrocopter63.6%+18.2 pp88
Shadow Demon69.0%+23.5 pp29
Templar Assassin60.8%+15.4 pp74
Monkey King59.7%+14.3 pp77
Invoker52.9%+7.4 pp314
Disruptor52.9%+7.5 pp170
Huskar58.2%+12.7 pp55
Warlock56.9%+11.5 pp65
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Medusa16.7%-28.8 pp18
Bounty Hunter33.3%-12.1 pp132
Nyx Assassin36.7%-8.8 pp199
Grimstroke35.2%-10.3 pp128
Sven36.7%-8.7 pp188
Lich36.7%-8.8 pp150
Lina37.7%-7.8 pp146
Outworld Devourer39.8%-5.6 pp241
The column in pp represents the difference from the hero's overall win rate (45.4%); the last number is the sample size.
