Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 157 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.2% | 409 matches |
| 35 to 50 min | 50.3% | 433 matches |
| 50 min or more | 54.6% | 110 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.1%
Blood Grenade46.2%
Iron Branch48.1%
Sentry Ward47.1%
Magic Stick46.9%
Faerie Fire46.0%
Circlet44.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 55 | 61.8% | 4:31 | |
| 771 | 47.9% | 4:50 | |
| 84 | 61.9% | 9:00 | |
| 178 | 57.3% | 12:53 | |
| 578 | 52.9% | 23:34 | |
| 180 | 56.7% | 27:34 | |
| 90 | 55.6% | 29:20 | |
| 110 | 64.6% | 32:23 |
Best allies
Win rate with each ally (minimum of 1 matches).
Anti-Mage60.2%+11.2 pp83
Io72.2%+23.2 pp18
Troll Warlord80.0%+31.0 pp10
Marci70.0%+21.0 pp20
Rubick58.4%+9.4 pp77
Witch Doctor60.9%+11.8 pp46
Undying62.2%+13.1 pp37
Spirit Breaker57.1%+8.1 pp70
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 771 | 4:50 | 0–549%5–1048%10–1536% | |
| 578 | 23:34 | 15–2067%20–2554%25–3046%30–3550% | |
| 180 | 27:34 | 20–2551%25–3065%30–3558% | |
| 178 | 12:53 | 10–1559%15–2047% | |
| 110 | 32:23 | 25–3072%30–3562%35–4062% | |
| 90 | 29:20 | 25–3059%30–3548% | |
| 84 | 9:00 | 5–1059%10–1568% | |
| 55 | 4:31 | 0–556%5–1068% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Nature's Prophet72.0%+23.0 pp25
Zeus63.9%+14.9 pp61
Anti-Mage63.8%+14.7 pp58
Lina60.3%+11.2 pp78
Abaddon85.7%+36.7 pp7
Hoodwink60.7%+11.6 pp61
Kunkka65.5%+16.5 pp29
Shadow Fiend68.2%+19.1 pp22
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Gyrocopter15.8%-33.3 pp19
Riki23.1%-26.0 pp26
Earthshaker38.6%-10.5 pp57
Sven37.5%-11.6 pp48
Timbersaw36.6%-12.5 pp41
Phantom Lancer39.3%-9.8 pp56
Spirit Breaker41.9%-7.2 pp86
Juggernaut43.6%-5.5 pp117
The column in pp represents the difference from the hero's overall win rate (49.1%); the last number is the sample size.
