Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 360 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.2% | 2,030 matches |
| 35 to 50 min | 50.8% | 2,476 matches |
| 50 min or more | 47.6% | 660 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.3%
Blood Grenade51.3%
Magic Stick51.4%
Iron Branch51.3%
Sentry Ward52.2%
Faerie Fire51.1%
Enchanted Mango52.8%
Circlet51.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,159 | 51.5% | 5:51 | |
| 3,652 | 50.7% | 6:23 | |
| 9,273 | 52.1% | 7:24 | |
| 1,696 | 53.3% | 7:50 | |
| 1,678 | 52.9% | 18:43 | |
| 5,933 | 51.9% | 23:52 | |
| 6,520 | 56.5% | 24:47 | |
| 1,908 | 52.6% | 25:18 | |
| 711 | 54.0% | 26:08 | |
| 1,289 | 59.2% | 29:11 | |
| 3,997 | 60.4% | 35:21 | |
| 682 | 63.8% | 39:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Riki64.6%+14.0 pp110
Enigma63.1%+12.5 pp103
Night Stalker59.0%+8.4 pp273
Keeper of the Light62.4%+11.8 pp93
Dazzle66.0%+15.4 pp47
Spirit Breaker56.9%+6.3 pp341
Meepo66.7%+16.1 pp42
Luna56.3%+5.7 pp359
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9,273 | 7:24 | 0–551%5–1052%10–1551%15–2054%20–2565% | |
| 7,159 | 5:51 | 0–551%5–1050%10–1553%15–2053%20–2556% | |
| 6,520 | 24:47 | 10–1562%15–2058%20–2555%25–3056%30–3555%35–4057%40–4559%45–5054% | |
| 5,933 | 23:52 | 10–1551%15–2057%20–2551%25–3051%30–3549%35–4046%40–4549% | |
| 3,997 | 35:21 | 20–2570%25–3063%30–3564%35–4058%40–4556%45–5056% | |
| 3,652 | 6:23 | 0–553%5–1049%10–1551%15–2044% | |
| 1,908 | 25:18 | 15–2049%20–2557%25–3053%30–3552%35–4044% | |
| 1,696 | 7:50 | 0–555%5–1055%10–1551%15–2050% | |
| 1,678 | 18:43 | 10–1557%15–2054%20–2552%25–3046%30–3542% | |
| 1,289 | 29:11 | 15–2066%20–2556%25–3059%30–3561%35–4059%40–4553% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger61.0%+10.4 pp336
Huskar63.8%+13.3 pp94
Death Prophet61.5%+10.9 pp122
Timbersaw60.0%+9.4 pp150
Shadow Fiend59.7%+9.2 pp144
Sand King63.9%+13.4 pp61
Axe56.3%+5.8 pp339
Rubick54.8%+4.2 pp637
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage34.4%-16.2 pp64
Outworld Devourer42.1%-8.5 pp368
Dawnbreaker42.5%-8.1 pp294
Arc Warden39.5%-11.1 pp119
Bounty Hunter42.8%-7.8 pp255
Legion Commander44.4%-6.2 pp356
Slark45.2%-5.4 pp418
Shadow Shaman44.8%-5.8 pp337
The column in pp represents the difference from the hero's overall win rate (50.6%); the last number is the sample size.
