Enchantress

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
187
Win rate
47.6%
Adjusted WR
40.6%
Pick rate
0.3%
Position in the role
#80 of 127
Score
C39/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 201 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

16 matches · 62.5% win rate · 8.0% of matches
Nature's Attendants
1
Enchant
2
Enchant
3
Nature's Attendants
4
Enchant
5
Untouchable
6
Enchant
7
Nature's Attendants
8
Nature's Attendants
9
Impetus
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+6.5% Impetus Damage
Picked 90.8% · Win 68.5%
Main pick
25
+80 Untouchable Attack Slow
Picked 9.2% · Win 66.7%
+9 Nature's Attendants Wisps
Picked 42.7% · Win 53.3%
20
+150 Health / +25 Damage for Enchantress and her units
Picked 57.3% · Win 56.0%
Main pick
+30 Attack Speed for Enchantress and her units
Picked 77.9% · Win 50.4%
Main pick
15
+8 Nature's Attendants Heal
Picked 22.1% · Win 49.3%
+5 Armor for Enchantress and her units
Picked 61.3% · Win 49.8%
Main pick
10
+30 Movespeed during Nature's Attendants
Picked 38.7% · Win 45.4%

By match duration

Up to 35 min45.4%403 matches
35 to 50 min50.2%424 matches
50 min or more52.3%109 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch47.8%
  • Tango42.5%
  • Circlet46.0%
  • Mantle of Intelligence49.5%
  • Faerie Fire42.1%
  • Observer Ward46.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman17547.4%1:22
Magic Wand7556.0%2:32
Aghanim's Scepter14653.4%14:39

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman1751:22
0–547%
Aghanim's Scepter14614:39
10–1569%15–2041%
Magic Wand752:32
0–556%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.4%); the last number is the sample size.