Enchantress

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
11
Win rate
36.4%
Adjusted WR
15.2%
Pick rate
0.0%
Position in the role
#115 of 127
Score
D12/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 201 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

16 matches · 62.5% win rate · 8.0% of matches
Nature's Attendants
1
Enchant
2
Enchant
3
Nature's Attendants
4
Enchant
5
Untouchable
6
Enchant
7
Nature's Attendants
8
Nature's Attendants
9
Impetus
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+6.5% Impetus Damage
Picked 100.0% · Win 83.3%
Main pick
25
+80 Untouchable Attack Slow
Picked 0.0% · Win –
+9 Nature's Attendants Wisps
Picked 57.1% · Win 62.5%
Most picked
20
+150 Health / +25 Damage for Enchantress and her units
Picked 42.9% · Win 66.7%
Best win rate
+30 Attack Speed for Enchantress and her units
Picked 61.9% · Win 46.2%
Most picked
15
+8 Nature's Attendants Heal
Picked 38.1% · Win 62.5%
Best win rate
+5 Armor for Enchantress and her units
Picked 58.3% · Win 42.9%
Most picked
10
+30 Movespeed during Nature's Attendants
Picked 41.7% · Win 50.0%
Best win rate

By match duration

Up to 35 min45.4%403 matches
35 to 50 min50.2%424 matches
50 min or more52.3%109 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch52.9%
  • Circlet46.7%
  • Tango60.0%
  • Mantle of Intelligence38.5%
  • Faerie Fire27.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.4%); the last number is the sample size.