Lina

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
82
Win rate
36.6%
Adjusted WR
27.0%
Pick rate
0.1%
Position in the role
#103 of 127
Score
D20/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 467 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

57 matches · 36.8% win rate · 12.2% of matches
Dragon Slave
1
Fiery Soul
2
Dragon Slave
3
Fiery Soul
4
Dragon Slave
5
Laguna Blade
6
Dragon Slave
7
Fiery Soul
8
Fiery Soul
9
Light Strike Array
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+1s Slow Burn Duration
Picked 26.5% · Win 77.8%
Best win rate
25
150% Attack Crit On Targets Affected By Slow Burn
Picked 73.5% · Win 72.0%
Most picked
-20s Laguna Blade Cooldown
Picked 56.8% · Win 47.6%
Most picked
20
+10/1% Fiery Soul Per Stack
Picked 43.2% · Win 65.6%
Best win rate
5% Fiery Soul Magic Resist Per Stack
Picked 51.0% · Win 49.0%
Most picked
15
+110 Light Strike Array Damage
Picked 49.0% · Win 51.1%
Best win rate
+25 Damage
Picked 40.0% · Win 42.9%
10
-3s Dragon Slave Cooldown
Picked 60.0% · Win 50.8%
Main pick

By match duration

Up to 35 min46.1%1,749 matches
35 to 50 min47.7%2,211 matches
50 min or more48.3%619 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango44.2%
  • Iron Branch44.3%
  • Circlet39.0%
  • Faerie Fire49.1%
  • Mantle of Intelligence41.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman2948.3%1:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman291:00
0–548%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.