Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 138 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.6% | 882 matches |
| 35 to 50 min | 45.2% | 1,005 matches |
| 50 min or more | 50.7% | 286 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.2%
Blood Grenade46.4%
Iron Branch46.9%
Magic Stick45.5%
Sentry Ward47.2%
Faerie Fire47.1%
Enchanted Mango45.6%
Clarity42.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 69 | 46.4% | 5:33 | |
| 2,667 | 47.1% | 5:43 | |
| 3,453 | 46.6% | 7:00 | |
| 583 | 50.6% | 7:50 | |
| 118 | 59.3% | 16:29 | |
| 250 | 43.6% | 20:27 | |
| 147 | 63.3% | 22:05 | |
| 1,538 | 50.3% | 22:41 | |
| 1,584 | 46.6% | 23:04 | |
| 1,436 | 49.7% | 25:04 | |
| 144 | 58.3% | 29:58 | |
| 1,413 | 56.4% | 34:10 |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander61.9%+14.9 pp139
Spirit Breaker58.0%+11.1 pp143
Vengeful Spirit64.4%+17.5 pp45
Outworld Devourer57.6%+10.7 pp144
Bounty Hunter59.7%+12.8 pp72
Dark Willow58.9%+12.0 pp56
Wraith King55.0%+8.1 pp80
Axe51.6%+4.6 pp161
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,453 | 7:00 | 0–547%5–1048%10–1544%15–2031% | |
| 2,667 | 5:43 | 0–546%5–1049%10–1551%15–2035% | |
| 1,584 | 23:04 | 15–2057%20–2547%25–3043%30–3530% | |
| 1,538 | 22:41 | 15–2054%20–2548%25–3050%30–3552% | |
| 1,436 | 25:04 | 15–2055%20–2549%25–3051%30–3545%35–4049% | |
| 1,413 | 34:10 | 20–2552%25–3057%30–3560%35–4054%40–4553% | |
| 583 | 7:50 | 0–547%5–1053%10–1551%15–2042% | |
| 250 | 20:27 | 15–2046%20–2544%25–3033% | |
| 147 | 22:05 | 15–2066%20–2570%25–3057% | |
| 144 | 29:58 | 25–3058%30–3555%35–4062% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend63.0%+16.0 pp54
Drow Ranger57.4%+10.5 pp148
Chaos Knight70.0%+23.1 pp20
Earthshaker55.3%+8.3 pp181
Pangolier61.5%+14.6 pp52
Necrophos55.7%+8.8 pp149
Storm Spirit59.3%+12.4 pp59
Lich54.2%+7.2 pp131
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage24.0%-23.0 pp25
Outworld Devourer36.3%-10.7 pp171
Shadow Shaman37.1%-9.9 pp151
Night Stalker37.3%-9.7 pp118
Bane30.6%-16.4 pp36
Rubick41.3%-5.6 pp312
Slark40.0%-7.0 pp170
Juggernaut40.4%-6.5 pp183
The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.
