Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 148 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.7% | 843 matches |
| 35 to 50 min | 46.1% | 937 matches |
| 50 min or more | 50.8% | 260 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.4%
Iron Branch50.6%
Circlet52.4%
Mantle of Intelligence47.4%
Faerie Fire43.3%
Magic Stick50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 26 | 57.7% | 2:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander62.2%+14.9 pp135
Spirit Breaker60.0%+12.7 pp135
Grimstroke67.9%+20.5 pp28
Outworld Devourer57.3%+9.9 pp138
Vengeful Spirit63.6%+16.3 pp44
Bounty Hunter60.0%+12.7 pp70
Dark Willow60.0%+12.7 pp55
Wraith King56.0%+8.6 pp75
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 26 | 2:00 | 0–558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend63.0%+15.6 pp54
Chaos Knight72.2%+24.9 pp18
Drow Ranger56.9%+9.6 pp144
Earthshaker56.3%+8.9 pp167
Necrophos55.6%+8.2 pp144
Pangolier61.2%+13.9 pp49
Lich56.0%+8.6 pp125
Windranger53.1%+5.7 pp179
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer37.4%-9.9 pp163
Shadow Shaman37.4%-9.9 pp139
Visage26.1%-21.3 pp23
Bane30.6%-16.8 pp36
Rubick41.4%-6.0 pp302
Night Stalker38.6%-8.8 pp114
Slark40.1%-7.2 pp162
Lifestealer40.4%-7.0 pp166
The column in pp represents the difference from the hero's overall win rate (47.3%); the last number is the sample size.
