Jakiro

Day 10/10 · Divine and Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
980
Win rate
45.2%
Adjusted WR
42.1%
Pick rate
1.5%
Position in the role
#56 of 127
Score
B56/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 148 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

23 matches · 39.1% win rate · 15.5% of matches
Liquid Fire
1
Dual Breath
2
Liquid Fire
3
Ice Path
4
Liquid Fire
5
Macropyre
6
Liquid Fire
7
Ice Path
8
Ice Path
9
Ice Path
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

+100%% Dual Breath Damage and Range
Picked 66.3% · Win 60.8%
Most picked
25
+3.5% Liquid Frost and Fire Max Health Damage
Picked 33.7% · Win 62.3%
Best win rate
+0.4s Ice Path Stun Duration
Picked 32.2% · Win 61.5%
Best win rate
20
+25 Macropyre Damage
Picked 67.8% · Win 57.7%
Most picked
+175 Attack Range
Picked 60.6% · Win 55.6%
Main pick
15
-3.5s Dual Breath Cooldown
Picked 39.4% · Win 49.2%
+30 Liquid Fire Attack Speed Slow
Picked 68.5% · Win 48.1%
Main pick
10
+100 Ice Path Damage
Picked 31.5% · Win 43.4%

By match duration

Up to 35 min47.7%843 matches
35 to 50 min46.1%937 matches
50 min or more50.8%260 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango45.7%
  • Blood Grenade45.5%
  • Iron Branch43.8%
  • Magic Stick46.0%
  • Sentry Ward45.4%
  • Enchanted Mango45.2%
  • Faerie Fire46.3%
  • Circlet47.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Infused Raindrops2657.7%3:00
Magic Wand1,01346.8%5:01
Ring of Basilius1,30545.7%6:39
Eul's Scepter of Divinity53947.3%21:31
Glimmer Cape45750.8%21:35
Force Staff38749.6%22:36
Aghanim's Scepter46956.3%32:35

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius1,3056:39
0–547%5–1045%10–1547%
Magic Wand1,0135:01
0–547%5–1045%10–1549%
Eul's Scepter of Divinity53921:31
15–2050%20–2543%25–3050%
Aghanim's Scepter46932:35
25–3057%30–3563%35–4045%40–4547%
Glimmer Cape45721:35
15–2059%20–2546%25–3049%
Force Staff38722:36
15–2050%20–2553%25–3052%30–3519%
Infused Raindrops263:00
0–558%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.3%); the last number is the sample size.