Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 69 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 34.7% | 828 matches |
| 35 to 50 min | 52.4% | 1,085 matches |
| 50 min or more | 62.6% | 265 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade46.6%
Iron Branch47.2%
Tango46.4%
Magic Stick47.8%
Circlet46.2%
Faerie Fire46.3%
Slippers of Agility45.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,513 | 45.9% | 2:23 | |
| 4,840 | 47.5% | 3:48 | |
| 1,903 | 43.1% | 12:27 | |
| 4,362 | 50.1% | 13:08 | |
| 4,171 | 49.9% | 15:21 | |
| 2,442 | 44.7% | 16:25 | |
| 4,557 | 51.9% | 20:03 | |
| 1,940 | 50.9% | 22:47 | |
| 3,796 | 54.4% | 23:44 | |
| 3,314 | 60.4% | 27:54 | |
| 3,233 | 52.5% | 30:20 | |
| 1,754 | 63.6% | 35:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer58.6%+11.6 pp152
Abaddon69.2%+22.3 pp26
Gyrocopter64.4%+17.5 pp45
Arc Warden63.9%+17.0 pp36
Undying57.3%+10.4 pp96
Phoenix58.4%+11.5 pp77
Pudge52.1%+5.2 pp265
Ancient Apparition56.6%+9.7 pp83
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,840 | 3:48 | 0–548%5–1046%10–1546%15–2043% | |
| 4,557 | 20:03 | 15–2062%20–2542%25–3038%30–3539% | |
| 4,362 | 13:08 | 5–1059%10–1552%15–2042%20–2531%25–3067%30–3569% | |
| 4,171 | 15:21 | 10–1562%15–2044%20–2515% | |
| 3,796 | 23:44 | 15–2082%20–2559%25–3041%30–3542% | |
| 3,314 | 27:54 | 15–2068%20–2569%25–3062%30–3548%35–4054%40–4564% | |
| 3,233 | 30:20 | 20–2563%25–3051%30–3550%35–4053%40–4552% | |
| 2,513 | 2:23 | 0–546%5–1044% | |
| 2,442 | 16:25 | 10–1557%15–2044%20–2524% | |
| 1,940 | 22:47 | 15–2064%20–2551%25–3035%30–3546% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Sand King71.0%+24.1 pp31
Dark Seer59.1%+12.2 pp88
Primal Beast62.5%+15.6 pp48
Kez62.5%+15.6 pp48
Broodmother73.3%+26.4 pp15
Razor59.7%+12.8 pp67
Drow Ranger55.9%+9.0 pp136
Zeus55.4%+8.5 pp130
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Lancer35.0%-12.0 pp123
Disruptor35.4%-11.5 pp96
Bane27.6%-19.3 pp29
Marci33.3%-13.6 pp60
Ember Spirit37.2%-9.8 pp113
Crystal Maiden38.6%-8.4 pp140
Doom36.9%-10.0 pp84
Dawnbreaker39.4%-7.5 pp142
The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.
