Faceless Void

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
2,619
Win rate
49.7%
Adjusted WR
47.8%
Pick rate
5.5%
Position in the role
#16 of 126
Score
S86/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 81 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

9 matches · 33.3% win rate · 11.1% of matches
Time Walk
1
Time Dilation
2
Time Walk
3
Time Lock
4
Time Walk
5
Chronosphere
6
Time Walk
7
Time Lock
8
Time Lock
9
Time Lock
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+20% Backtrack Chance
Picked 66.4% · Win 69.1%
Main pick
25
+140 Chronosphere AoE
Picked 33.6% · Win 65.3%
+80 Attack Speed during Chronosphere
Picked 61.5% · Win 54.2%
Most picked
20
-1.0s Time Walk Cooldown
Picked 38.5% · Win 61.4%
Best win rate
+35 Time Lock Damage
Picked 39.0% · Win 47.5%
15
+125 Time Walk Range
Picked 61.0% · Win 51.5%
Main pick
+6 Time Dilation DPS Per Cooldown
Picked 19.0% · Win 47.7%
Best win rate
10
+0.5s Time Walk Backtrack Duration
Picked 81.0% · Win 47.0%
Most picked

By match duration

Up to 35 min31.9%392 matches
35 to 50 min53.7%587 matches
50 min or more62.7%142 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade46.6%
  • Iron Branch47.2%
  • Tango46.4%
  • Magic Stick47.8%
  • Circlet46.2%
  • Faerie Fire46.3%
  • Slippers of Agility45.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band2,51345.9%2:23
Magic Wand4,84047.5%3:48
Mask of Madness1,90343.1%12:27
Perseverance4,36250.1%13:08
Battle Fury4,17149.9%15:21
Maelstrom2,44244.7%16:25
Yasha4,55751.9%20:03
Mjollnir1,94050.9%22:47
Manta Style3,79654.4%23:44
Aghanim's Scepter3,31460.4%27:54
Black King Bar3,23352.5%30:20
Monkey King Bar1,75463.6%35:17

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand4,8403:48
0–548%5–1046%10–1546%15–2043%
Yasha4,55720:03
15–2062%20–2542%25–3038%30–3539%
Perseverance4,36213:08
5–1059%10–1552%15–2042%20–2531%25–3067%30–3569%
Battle Fury4,17115:21
10–1562%15–2044%20–2515%
Manta Style3,79623:44
15–2082%20–2559%25–3041%30–3542%
Aghanim's Scepter3,31427:54
15–2068%20–2569%25–3062%30–3548%35–4054%40–4564%
Black King Bar3,23330:20
20–2563%25–3051%30–3550%35–4053%40–4552%
Wraith Band2,5132:23
0–546%5–1044%
Maelstrom2,44216:25
10–1557%15–2044%20–2524%
Mjollnir1,94022:47
15–2064%20–2551%25–3035%30–3546%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.7%); the last number is the sample size.