Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 81 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 36.7% | 382 matches |
| 35 to 50 min | 49.9% | 421 matches |
| 50 min or more | 65.7% | 99 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade46.6%
Iron Branch47.2%
Tango46.4%
Magic Stick47.8%
Circlet46.2%
Faerie Fire46.3%
Slippers of Agility45.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,513 | 45.9% | 2:23 | |
| 4,840 | 47.5% | 3:48 | |
| 1,903 | 43.1% | 12:27 | |
| 4,362 | 50.1% | 13:08 | |
| 4,171 | 49.9% | 15:21 | |
| 2,442 | 44.7% | 16:25 | |
| 4,557 | 51.9% | 20:03 | |
| 1,940 | 50.9% | 22:47 | |
| 3,796 | 54.4% | 23:44 | |
| 3,314 | 60.4% | 27:54 | |
| 3,233 | 52.5% | 30:20 | |
| 1,754 | 63.6% | 35:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer59.3%+12.6 pp140
Abaddon69.2%+22.6 pp26
Bloodseeker85.7%+39.1 pp7
Gyrocopter61.9%+15.2 pp42
Undying55.7%+9.0 pp88
Arc Warden62.5%+15.8 pp32
Dark Willow55.2%+8.5 pp87
Pudge50.8%+4.2 pp248
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,840 | 3:48 | 0–548%5–1046%10–1546%15–2043% | |
| 4,557 | 20:03 | 15–2062%20–2542%25–3038%30–3539% | |
| 4,362 | 13:08 | 5–1059%10–1552%15–2042%20–2531%25–3067%30–3569% | |
| 4,171 | 15:21 | 10–1562%15–2044%20–2515% | |
| 3,796 | 23:44 | 15–2082%20–2559%25–3041%30–3542% | |
| 3,314 | 27:54 | 15–2068%20–2569%25–3062%30–3548%35–4054%40–4564% | |
| 3,233 | 30:20 | 20–2563%25–3051%30–3550%35–4053%40–4552% | |
| 2,513 | 2:23 | 0–546%5–1044% | |
| 2,442 | 16:25 | 10–1557%15–2044%20–2524% | |
| 1,940 | 22:47 | 15–2064%20–2551%25–3035%30–3546% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Sand King72.0%+25.3 pp25
Kez63.6%+17.0 pp44
Broodmother73.3%+26.7 pp15
Primal Beast62.8%+16.1 pp43
Zeus56.6%+9.9 pp122
Dark Seer58.1%+11.5 pp86
Razor59.7%+13.0 pp62
Drow Ranger55.5%+8.8 pp128
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Marci26.9%-19.7 pp52
Phantom Lancer32.5%-14.2 pp114
Bane23.1%-23.6 pp26
Disruptor35.6%-11.1 pp90
Crystal Maiden37.7%-9.0 pp130
Ember Spirit37.4%-9.3 pp107
Dawnbreaker38.8%-7.9 pp134
Bloodseeker23.5%-23.1 pp17
The column in pp represents the difference from the hero's overall win rate (46.7%); the last number is the sample size.
