Io

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
699
Win rate
49.9%
Adjusted WR
46.2%
Pick rate
1.0%
Position in the role
#47 of 127
Score
A65/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 208 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

92 matches · 59.8% win rate · 44.2% of matches
Spirits
1
Tether
2
Spirits
3
Overcharge
4
Spirits
5
Relocate
6
Spirits
7
Overcharge
8
Overcharge
9
Overcharge
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-?s Relocate Cast Delay
Picked 0.0% · Win –
25
Attack Tethered Ally's Target (=50% damage)
Picked 100.0% · Win 62.0%
Main pick
+0.2% Overcharge Max HP Regen Bonus
Picked 2.4% · Win 66.7%
Best win rate
20
-30s Relocate Cooldown
Picked 97.6% · Win 57.0%
Most picked
+5% Tether Movement Speed
Picked 0.1% · Win 0.0%
15
+40%% Spirits Damage
Picked 99.9% · Win 51.7%
Main pick
+1.5s Overcharge Duration
Picked 87.5% · Win 50.1%
Main pick
10
+8 Strength
Picked 12.5% · Win 41.8%

By match duration

Up to 35 min53.1%1,029 matches
35 to 50 min51.4%761 matches
50 min or more40.1%177 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch49.2%
  • Tango49.0%
  • Faerie Fire47.8%
  • Observer Ward46.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand1,25450.8%3:20
Null Talisman79149.8%3:39
Infused Raindrops15046.7%3:47
Aghanim's Scepter1,58249.8%14:10
Black King Bar1,20751.6%22:02
Shiva's Guard96560.2%27:51
Soul Booster26370.3%31:27
Octarine Core13071.5%32:11
Scythe of Vyse18864.4%37:16

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Aghanim's Scepter1,58214:10
10–1558%15–2038%
Magic Wand1,2543:20
0–552%5–1044%
Black King Bar1,20722:02
15–2070%20–2550%25–3039%
Shiva's Guard96527:51
20–2578%25–3063%30–3548%35–4033%
Null Talisman7913:39
0–551%5–1044%
Soul Booster26331:27
25–3077%30–3571%35–4052%
Scythe of Vyse18837:16
30–3584%35–4060%40–4562%
Infused Raindrops1503:47
0–549%5–1038%
Octarine Core13032:11
30–3572%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.2%); the last number is the sample size.