Riki

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
630
Win rate
52.1%
Adjusted WR
48.2%
Pick rate
3.8%
Position in the meta
#55 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 33 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

10 matches · 50.0% win rate · 30.3% of matches
Blink Strike
1
Tricks of the Trade
2
Blink Strike
3
Smoke Screen
4
Blink Strike
5
Cloak and Dagger
6
Blink Strike
7
Tricks of the Trade
8
Tricks of the Trade
9
Tricks of the Trade
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

-4s Tricks of the Trade Cooldown
Picked 32.5% · Win 61.7%
25
+500 Blink Strike Cast Range
Picked 67.5% · Win 68.0%
Main pick
+0.3 Backstab Multiplier
Picked 71.6% · Win 61.4%
Main pick
20
-1s Blink Strike Cooldown
Picked 28.4% · Win 59.0%
?% of Riki's Base damage added to Tricks of the Trade
Picked 0.0% · Win –
15
-3s Smoke Screen Cooldown
Picked 100.0% · Win 54.6%
Main pick
+50 Smoke Screen Radius
Picked 40.6% · Win 51.1%
10
+10% Cloak and Dagger Movement Speed
Picked 59.4% · Win 53.9%
Main pick

By match duration

Up to 35 min52.7%277 matches
35 to 50 min49.8%277 matches
50 min or more57.9%76 matches

Starting items

  • Magic Stick100.0%
  • Tango100.0%
  • Quelling Blade50.0%
  • Iron Branch50.0%
  • Circlet50.0%
  • Observer Ward50.0%
  • Slippers of Agility25.0%
  • Sentry Ward25.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 32 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand65.6%66.7%1:08
Null Talisman6.3%100.0%4:25
Wraith Band34.4%63.6%4:30
Power Treads90.6%65.5%10:38
Orb of Corrosion37.5%91.7%13:42
Diffusal Blade78.1%68.0%14:03
Manta Style50.0%87.5%16:26
Skull Basher9.4%100.0%21:57
Yasha21.9%28.6%23:54
Urn of Shadows12.5%100.0%–
Phylactery12.5%50.0%–
Bottle9.4%66.7%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Power Treads310:38
5–1050%15–20100%
Diffusal Blade314:03
10–15100%15–200%
Magic Wand22:49
0–550%
Yasha218:54
10–15100%20–250%
Orb of Corrosion213:42
5–100%15–20100%
Hand of Midas124:47
20–250%
Wraith Band14:30
0–5100%
Null Talisman14:25
0–5100%
Skull Basher121:57
20–25100%
Manta Style116:26
15–20100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.7%); the last number is the sample size.