Riki

Day 10/10 · Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
202
Win rate
54.5%
Adjusted WR
47.6%
Pick rate
1.1%
Position in the role
#20 of 120
Score
S82/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 34 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

10 matches · 50.0% win rate · 29.4% of matches
Blink Strike
1
Tricks of the Trade
2
Blink Strike
3
Smoke Screen
4
Blink Strike
5
Cloak and Dagger
6
Blink Strike
7
Tricks of the Trade
8
Tricks of the Trade
9
Tricks of the Trade
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-4s Tricks of the Trade Cooldown
Picked 36.5% · Win 58.3%
25
+500 Blink Strike Cast Range
Picked 63.5% · Win 66.7%
Main pick
+0.3 Backstab Multiplier
Picked 79.8% · Win 59.0%
Main pick
20
-1s Blink Strike Cooldown
Picked 20.2% · Win 56.9%
?% of Riki's Base damage added to Tricks of the Trade
Picked 0.0% · Win –
15
-3s Smoke Screen Cooldown
Picked 100.0% · Win 56.0%
Main pick
+50 Smoke Screen Radius
Picked 35.3% · Win 51.2%
10
+10% Cloak and Dagger Movement Speed
Picked 64.7% · Win 53.8%
Main pick

By match duration

Up to 35 min52.7%277 matches
35 to 50 min49.8%277 matches
50 min or more57.9%76 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch53.0%
  • Tango53.0%
  • Quelling Blade52.5%
  • Circlet52.3%
  • Magic Stick52.6%
  • Slippers of Agility52.2%
  • Faerie Fire50.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band91852.4%2:04
Magic Wand1,33252.8%2:48
Orb of Corrosion31557.1%4:38
Infused Raindrops26453.4%5:11
Perseverance26051.5%12:02
Phylactery2653.8%13:00
Diffusal Blade1,65854.1%13:34
Yasha1,51055.4%18:28
Manta Style1,30657.0%23:29
Disperser66065.8%30:24
Nullifier3675.0%32:00
Skull Basher37865.9%32:47

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Diffusal Blade1,65813:34
5–1067%10–1558%15–2046%20–2544%
Yasha1,51018:28
10–1575%15–2058%20–2547%25–3040%
Magic Wand1,3322:48
0–553%5–1051%
Manta Style1,30623:29
15–2074%20–2560%25–3049%30–3542%
Wraith Band9182:04
0–553%5–1043%
Disperser66030:24
20–2585%25–3074%30–3559%35–4054%
Skull Basher37832:47
25–3072%30–3566%35–4063%40–4554%
Orb of Corrosion3154:38
0–561%5–1053%
Infused Raindrops2645:11
0–551%5–1055%
Perseverance26012:02
5–1055%10–1550%15–2052%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.7%); the last number is the sample size.