Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 215 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.1% | 1,763 matches |
| 35 to 50 min | 57.0% | 2,126 matches |
| 50 min or more | 59.3% | 523 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch52.8%
Quelling Blade51.9%
Tango52.2%
Magic Stick51.7%
Faerie Fire52.8%
Circlet53.2%
Slippers of Agility54.3%
Magic Wand55.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 3,307 | 54.1% | 2:15 | |
| 9,153 | 52.3% | 3:34 | |
| 13,779 | 53.0% | 11:16 | |
| 12,902 | 53.9% | 17:20 | |
| 13,118 | 54.9% | 21:08 | |
| 9,863 | 61.6% | 28:36 | |
| 9,347 | 63.2% | 29:41 | |
| 8,147 | 67.9% | 31:21 | |
| 1,791 | 58.7% | 31:48 | |
| 7,396 | 69.6% | 33:55 | |
| 5,057 | 74.6% | 37:22 | |
| 1,792 | 73.6% | 46:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Kunkka73.3%+21.6 pp86
Disruptor61.3%+9.6 pp287
Outworld Devourer59.7%+8.1 pp313
Dawnbreaker59.6%+7.9 pp255
Pugna63.3%+11.7 pp90
Silencer60.1%+8.5 pp143
Winter Wyvern57.9%+6.2 pp259
Invoker55.9%+4.3 pp481
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 13,779 | 11:16 | 5–1064%10–1551%15–2045%20–2539% | |
| 13,118 | 21:08 | 10–1575%15–2066%20–2555%25–3030%30–3531% | |
| 12,902 | 17:20 | 10–1568%15–2050%20–2552%25–3038%30–3553% | |
| 9,863 | 28:36 | 15–2068%20–2567%25–3058%30–3563%35–4055%40–4554%45–5058% | |
| 9,347 | 29:41 | 15–2078%20–2573%25–3060%30–3565%35–4056%40–4556%45–5060% | |
| 9,153 | 3:34 | 0–552%5–1053%10–1553%15–2056%20–2539% | |
| 8,147 | 31:21 | 20–2592%25–3075%30–3562%35–4062%40–4561%45–5063% | |
| 7,396 | 33:55 | 20–2584%25–3077%30–3569%35–4067%40–4562%45–5062% | |
| 5,057 | 37:22 | 20–2575%25–3076%30–3578%35–4075%40–4573%45–5068%50–5567% | |
| 3,307 | 2:15 | 0–555%5–1043% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King70.4%+18.7 pp98
Drow Ranger66.1%+14.4 pp271
Faceless Void65.0%+13.4 pp123
Viper63.6%+11.9 pp107
Treant Protector70.6%+18.9 pp34
Sniper61.1%+9.5 pp175
Terrorblade62.8%+11.1 pp94
Huskar63.9%+12.2 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Sven39.8%-11.9 pp575
Bounty Hunter39.9%-11.8 pp283
Grimstroke42.0%-9.7 pp207
Anti-Mage44.3%-7.4 pp375
Warlock40.0%-11.7 pp110
Io41.3%-10.4 pp138
Dragon Knight46.2%-5.5 pp472
Night Stalker45.0%-6.7 pp271
The column in pp represents the difference from the hero's overall win rate (51.7%); the last number is the sample size.
