Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 97 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 57.0% | 921 matches |
| 35 to 50 min | 48.4% | 825 matches |
| 50 min or more | 46.9% | 179 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.9%
Blood Grenade48.7%
Iron Branch48.7%
Magic Stick48.1%
Sentry Ward47.8%
Faerie Fire48.1%
Circlet49.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 182 | 51.1% | 2:34 | |
| 91 | 48.4% | 4:19 | |
| 686 | 47.8% | 4:22 | |
| 395 | 54.9% | 26:33 |
Best allies
Win rate with each ally (minimum of 1 matches).
Ursa68.5%+16.1 pp73
Sven65.5%+13.1 pp113
Rubick61.7%+9.3 pp180
Juggernaut60.7%+8.3 pp150
Pangolier69.7%+17.3 pp33
Spirit Breaker61.5%+9.2 pp117
Disruptor61.0%+8.6 pp100
Viper65.9%+13.5 pp41
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 686 | 4:22 | 0–545%5–1053%10–1544% | |
| 395 | 26:33 | 20–2563%25–3053%30–3549% | |
| 182 | 2:34 | 0–551% | |
| 91 | 4:19 | 0–552%5–1040% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Faceless Void73.1%+20.7 pp52
Nature's Prophet65.2%+12.9 pp69
Pudge58.7%+6.3 pp288
Ring Master64.7%+12.4 pp68
Lion59.2%+6.8 pp213
Terrorblade64.1%+11.7 pp64
Silencer62.0%+9.6 pp71
Disruptor58.7%+6.4 pp126
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker39.1%-13.2 pp92
Necrophos42.0%-10.4 pp143
Dawnbreaker42.4%-9.9 pp106
Ember Spirit42.4%-9.9 pp99
Crystal Maiden43.4%-9.0 pp113
Juggernaut45.6%-6.8 pp180
Magnus44.4%-7.9 pp135
Winter Wyvern42.1%-10.3 pp76
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
