Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 248 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 61.8% | 847 matches |
| 35 to 50 min | 55.1% | 957 matches |
| 50 min or more | 53.3% | 287 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch43.8%
Tango31.3%
Magic Stick55.6%
Ring of Regen50.0%
Faerie Fire66.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Visage88.2%+30.7 pp17
Riki77.1%+19.6 pp35
Bounty Hunter69.0%+11.5 pp113
Nyx Assassin66.7%+9.1 pp126
Weaver75.0%+17.5 pp32
Tinker70.0%+12.5 pp60
Winter Wyvern65.3%+7.8 pp121
Slark62.7%+5.2 pp161
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Hoodwink68.1%+10.5 pp169
Ogre Magi70.0%+12.5 pp100
Dragon Knight66.4%+8.8 pp223
Crystal Maiden68.6%+11.1 pp118
Storm Spirit74.4%+16.9 pp43
Pugna72.2%+14.7 pp54
Batrider84.6%+27.1 pp13
Shadow Fiend71.2%+13.6 pp52
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer45.3%-12.2 pp161
Arc Warden39.6%-18.0 pp48
Dazzle42.0%-15.5 pp69
Weaver41.3%-16.2 pp46
Phantom Lancer46.3%-11.2 pp108
Bounty Hunter48.5%-9.0 pp136
Earth Spirit46.3%-11.2 pp82
Wraith King47.4%-10.1 pp97
The column in pp represents the difference from the hero's overall win rate (57.5%); the last number is the sample size.
