Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 470 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.9% | 793 matches |
| 35 to 50 min | 48.1% | 740 matches |
| 50 min or more | 49.8% | 199 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.8%
Blood Grenade50.1%
Enchanted Mango49.0%
Magic Stick50.4%
Sentry Ward49.6%
Iron Branch50.7%
Faerie Fire51.9%
Sage's Mask52.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,982 | 50.4% | 5:54 | |
| 3,604 | 50.7% | 7:13 | |
| 891 | 48.7% | 8:05 | |
| 2,210 | 58.2% | 17:59 | |
| 2,119 | 58.8% | 21:09 | |
| 405 | 63.7% | 21:15 | |
| 543 | 48.8% | 22:31 | |
| 1,334 | 51.3% | 22:50 | |
| 1,535 | 58.6% | 25:31 | |
| 902 | 60.9% | 29:50 | |
| 500 | 63.2% | 30:48 | |
| 714 | 63.0% | 32:12 |
Best allies
Win rate with each ally (minimum of 1 matches).
Meepo70.3%+21.0 pp37
Bane68.8%+19.5 pp32
Invoker55.8%+6.5 pp387
Outworld Devourer55.5%+6.2 pp312
Vengeful Spirit58.3%+9.0 pp127
Grimstroke58.6%+9.3 pp111
Juggernaut54.4%+5.1 pp296
Necrophos53.2%+3.9 pp284
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,982 | 5:54 | 0–551%5–1051%10–1545% | |
| 3,604 | 7:13 | 0–549%5–1052%10–1552%15–2049%20–2562% | |
| 2,210 | 17:59 | 5–1060%10–1558%15–2051%20–2558%25–3062%30–3569%35–4062% | |
| 2,119 | 21:09 | 10–1561%15–2055%20–2558%25–3063%30–3566%35–4054% | |
| 1,535 | 25:31 | 10–1571%15–2058%20–2563%25–3053%30–3558%35–4060% | |
| 1,334 | 22:50 | 10–1550%15–2054%20–2551%25–3051%30–3546% | |
| 902 | 29:50 | 15–2060%20–2563%25–3064%30–3563%35–4058%40–4544% | |
| 891 | 8:05 | 0–548%5–1045%10–1554% | |
| 714 | 32:12 | 20–2565%25–3069%30–3565%35–4056%40–4558% | |
| 543 | 22:31 | 15–2050%20–2552%25–3044%30–3543% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar66.7%+17.4 pp111
Puck67.1%+17.8 pp73
Shadow Demon69.8%+20.5 pp43
Shadow Fiend59.7%+10.4 pp114
Gyrocopter59.1%+9.8 pp115
Sniper56.4%+7.1 pp220
Nature's Prophet57.2%+7.9 pp159
Ogre Magi55.1%+5.8 pp225
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle34.3%-15.0 pp105
Winter Wyvern37.7%-11.6 pp215
Bounty Hunter38.2%-11.1 pp186
Luna41.4%-7.9 pp302
Elder Titan28.6%-20.7 pp28
Pugna37.2%-12.1 pp86
Doom41.5%-7.8 pp164
Storm Spirit41.1%-8.2 pp129
The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.
