Tidehunter

Day 10/10 · Divine

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
246
Win rate
50.0%
Adjusted WR
43.8%
Pick rate
0.5%
Position in the role
#61 of 127
Score
B53/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 320 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

33 matches · 57.6% win rate · 10.3% of matches
Gush
1
Anchor Smash
2
Anchor Smash
3
Kraken Shell
4
Anchor Smash
5
Ravage
6
Anchor Smash
7
Kraken Shell
8
Kraken Shell
9
Kraken Shell
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+1.0s Ravage Stun Duration
Picked 62.6% · Win 46.8%
Most picked
25
Anchor Smash affects buildings
Picked 37.4% · Win 67.6%
Best win rate
Kraken Shell Cleanse triggers Anchor Smash
Picked 0.0% · Win –
20
-4 Gush Armor
Picked 100.0% · Win 46.2%
Main pick
+90 Gush Damage
Picked 100.0% · Win 46.2%
Main pick
15
-?s Ravage Cooldown
Picked 0.0% · Win –
+10% Anchor Smash Damage Reduction
Picked 27.7% · Win 40.7%
10
+20% Gush Slow
Picked 72.3% · Win 40.8%
Main pick

By match duration

Up to 35 min43.4%925 matches
35 to 50 min44.2%1,149 matches
50 min or more50.6%352 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango37.1%
  • Iron Branch37.9%
  • Gauntlets of Strength43.9%
  • Quelling Blade40.9%
  • Faerie Fire37.7%
  • Magic Stick40.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer8242.7%1:24
Magic Wand5438.9%2:02

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Bracer821:24
0–543%
Magic Wand542:02
0–539%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.