Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 313 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 39.6% | 900 matches |
| 35 to 50 min | 50.8% | 1,022 matches |
| 50 min or more | 53.3% | 313 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch41.6%
Tango40.2%
Circlet45.2%
Faerie Fire38.8%
Mantle of Intelligence38.0%
Magic Stick53.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 85 | 38.8% | 1:32 |
Best allies
Win rate with each ally (minimum of 1 matches).
Leshrac87.5%+40.9 pp8
Zeus61.6%+15.0 pp86
Dawnbreaker57.0%+10.3 pp151
Muerta70.0%+23.4 pp20
Juggernaut53.1%+6.5 pp179
Witch Doctor54.1%+7.4 pp135
Magnus55.3%+8.7 pp94
Bounty Hunter55.0%+8.4 pp100
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 85 | 1:32 | 0–539% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend66.0%+19.4 pp50
Undying58.9%+12.3 pp129
Dark Seer59.4%+12.8 pp101
Windranger54.6%+7.9 pp220
Ogre Magi56.4%+9.7 pp110
Slardar57.4%+10.8 pp54
Nature's Prophet55.1%+8.5 pp78
Gyrocopter55.6%+8.9 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma24.4%-22.2 pp41
Pugna26.5%-20.2 pp34
Shadow Shaman34.2%-12.4 pp114
Legion Commander35.5%-11.2 pp141
Clockwerk30.0%-16.6 pp30
Sven40.7%-5.9 pp150
Dawnbreaker41.4%-5.2 pp140
Zeus41.8%-4.8 pp153
The column in pp represents the difference from the hero's overall win rate (46.6%); the last number is the sample size.
